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158
MareSynchronos/Interop/Ipc/IpcCallerPetNames.cs
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158
MareSynchronos/Interop/Ipc/IpcCallerPetNames.cs
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using Dalamud.Game.ClientState.Objects.SubKinds;
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using Dalamud.Plugin;
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using Dalamud.Plugin.Ipc;
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using MareSynchronos.Services;
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using MareSynchronos.Services.Mediator;
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using Microsoft.Extensions.Logging;
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namespace MareSynchronos.Interop.Ipc;
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public sealed class IpcCallerPetNames : IIpcCaller
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{
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private readonly ILogger<IpcCallerPetNames> _logger;
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private readonly DalamudUtilService _dalamudUtil;
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private readonly MareMediator _mareMediator;
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private readonly ICallGateSubscriber<object> _petnamesReady;
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private readonly ICallGateSubscriber<object> _petnamesDisposing;
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private readonly ICallGateSubscriber<(uint, uint)> _apiVersion;
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private readonly ICallGateSubscriber<bool> _enabled;
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private readonly ICallGateSubscriber<string, object> _playerDataChanged;
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private readonly ICallGateSubscriber<string> _getPlayerData;
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private readonly ICallGateSubscriber<string, object> _setPlayerData;
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private readonly ICallGateSubscriber<ushort, object> _clearPlayerData;
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public IpcCallerPetNames(ILogger<IpcCallerPetNames> logger, IDalamudPluginInterface pi, DalamudUtilService dalamudUtil,
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MareMediator mareMediator)
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{
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_logger = logger;
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_dalamudUtil = dalamudUtil;
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_mareMediator = mareMediator;
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_petnamesReady = pi.GetIpcSubscriber<object>("PetRenamer.Ready");
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_petnamesDisposing = pi.GetIpcSubscriber<object>("PetRenamer.Disposing");
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_apiVersion = pi.GetIpcSubscriber<(uint, uint)>("PetRenamer.ApiVersion");
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_enabled = pi.GetIpcSubscriber<bool>("PetRenamer.Enabled");
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_playerDataChanged = pi.GetIpcSubscriber<string, object>("PetRenamer.PlayerDataChanged");
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_getPlayerData = pi.GetIpcSubscriber<string>("PetRenamer.GetPlayerData");
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_setPlayerData = pi.GetIpcSubscriber<string, object>("PetRenamer.SetPlayerData");
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_clearPlayerData = pi.GetIpcSubscriber<ushort, object>("PetRenamer.ClearPlayerData");
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_petnamesReady.Subscribe(OnPetNicknamesReady);
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_petnamesDisposing.Subscribe(OnPetNicknamesDispose);
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_playerDataChanged.Subscribe(OnLocalPetNicknamesDataChange);
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CheckAPI();
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}
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public bool APIAvailable { get; private set; } = false;
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public void CheckAPI()
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{
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try
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{
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APIAvailable = _enabled?.InvokeFunc() ?? false;
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if (APIAvailable)
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{
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APIAvailable = _apiVersion?.InvokeFunc() is { Item1: 3, Item2: >= 1 };
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}
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}
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catch
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{
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APIAvailable = false;
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}
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}
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private void OnPetNicknamesReady()
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{
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CheckAPI();
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_mareMediator.Publish(new PetNamesReadyMessage());
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}
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private void OnPetNicknamesDispose()
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{
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_mareMediator.Publish(new PetNamesMessage(string.Empty));
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}
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public string GetLocalNames()
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{
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if (!APIAvailable) return string.Empty;
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try
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{
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string localNameData = _getPlayerData.InvokeFunc();
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return string.IsNullOrEmpty(localNameData) ? string.Empty : localNameData;
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}
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catch (Exception e)
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{
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_logger.LogWarning(e, "Could not obtain Pet Nicknames data");
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}
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return string.Empty;
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}
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public async Task SetPlayerData(nint character, string playerData)
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{
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if (!APIAvailable) return;
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_logger.LogTrace("Applying Pet Nicknames data to {chara}", character.ToString("X"));
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try
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{
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await _dalamudUtil.RunOnFrameworkThread(() =>
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{
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if (string.IsNullOrEmpty(playerData))
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{
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var gameObj = _dalamudUtil.CreateGameObject(character);
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if (gameObj is IPlayerCharacter pc)
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{
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_clearPlayerData.InvokeAction(pc.ObjectIndex);
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}
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}
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else
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{
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_setPlayerData.InvokeAction(playerData);
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}
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}).ConfigureAwait(false);
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}
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catch (Exception e)
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{
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_logger.LogWarning(e, "Could not apply Pet Nicknames data");
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}
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}
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public async Task ClearPlayerData(nint characterPointer)
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{
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if (!APIAvailable) return;
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try
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{
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await _dalamudUtil.RunOnFrameworkThread(() =>
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{
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var gameObj = _dalamudUtil.CreateGameObject(characterPointer);
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if (gameObj is IPlayerCharacter pc)
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{
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_logger.LogTrace("Pet Nicknames removing for {addr}", pc.Address.ToString("X"));
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_clearPlayerData.InvokeAction(pc.ObjectIndex);
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}
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}).ConfigureAwait(false);
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}
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catch (Exception e)
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{
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_logger.LogWarning(e, "Could not clear Pet Nicknames data");
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}
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}
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private void OnLocalPetNicknamesDataChange(string data)
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{
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_mareMediator.Publish(new PetNamesMessage(data));
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}
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public void Dispose()
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{
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_petnamesReady.Unsubscribe(OnPetNicknamesReady);
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_petnamesDisposing.Unsubscribe(OnPetNicknamesDispose);
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_playerDataChanged.Unsubscribe(OnLocalPetNicknamesDataChange);
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}
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}
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