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11
Penumbra.Api/Enums/RedrawType.cs
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11
Penumbra.Api/Enums/RedrawType.cs
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namespace Penumbra.Api.Enums;
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/// <summary>
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/// The way a specific game object shall be redrawn.
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/// Actors can be redrawn immediately or after GPose.
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/// </summary>
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public enum RedrawType
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{
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Redraw,
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AfterGPose,
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}
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