547 lines
17 KiB
C#
547 lines
17 KiB
C#
using MareSynchronos.MareConfiguration;
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using MareSynchronos.MareConfiguration.Models;
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using MareSynchronos.Services.Mediator;
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using MareSynchronos.Utils;
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using MareSynchronos.WebAPI;
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using Microsoft.Extensions.Logging;
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using System.Diagnostics;
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namespace MareSynchronos.Services.ServerConfiguration;
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public class ServerConfigurationManager
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{
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private readonly ServerConfigService _configService;
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private readonly DalamudUtilService _dalamudUtil;
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private readonly ILogger<ServerConfigurationManager> _logger;
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private readonly NotesConfigService _notesConfig;
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private readonly ServerBlockConfigService _blockConfig;
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private readonly ServerTagConfigService _serverTagConfig;
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private readonly SyncshellConfigService _syncshellConfig;
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private HashSet<string>? _cachedWhitelistedUIDs = null;
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private HashSet<string>? _cachedBlacklistedUIDs = null;
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private string? _realApiUrl = null;
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public ServerConfigurationManager(ILogger<ServerConfigurationManager> logger, ServerConfigService configService,
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ServerTagConfigService serverTagConfig, SyncshellConfigService syncshellConfig, NotesConfigService notesConfig,
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ServerBlockConfigService blockConfig, DalamudUtilService dalamudUtil)
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{
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_logger = logger;
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_configService = configService;
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_serverTagConfig = serverTagConfig;
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_syncshellConfig = syncshellConfig;
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_notesConfig = notesConfig;
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_blockConfig = blockConfig;
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_dalamudUtil = dalamudUtil;
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EnsureMainExists();
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}
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public string CurrentApiUrl => CurrentServer.ServerUri;
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public string CurrentRealApiUrl
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{
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get
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{
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return _realApiUrl ?? CurrentApiUrl;
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}
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}
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public ServerStorage CurrentServer => _configService.Current.ServerStorage[CurrentServerIndex];
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public IReadOnlyList<string> Whitelist => CurrentBlockStorage().Whitelist;
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public IReadOnlyList<string> Blacklist => CurrentBlockStorage().Blacklist;
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public int CurrentServerIndex
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{
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set
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{
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_configService.Current.CurrentServer = value;
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_cachedWhitelistedUIDs = null;
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_cachedBlacklistedUIDs = null;
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_realApiUrl = null;
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_configService.Save();
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}
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get
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{
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if (_configService.Current.CurrentServer < 0)
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{
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_configService.Current.CurrentServer = 0;
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_configService.Save();
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}
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return _configService.Current.CurrentServer;
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}
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}
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public string? GetSecretKey(out bool hasMulti, int serverIdx = -1)
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{
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ServerStorage? currentServer;
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currentServer = serverIdx == -1 ? CurrentServer : GetServerByIndex(serverIdx);
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if (currentServer == null)
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{
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currentServer = new();
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Save();
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}
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hasMulti = false;
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var charaName = _dalamudUtil.GetPlayerNameAsync().GetAwaiter().GetResult();
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var worldId = _dalamudUtil.GetHomeWorldIdAsync().GetAwaiter().GetResult();
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if (!currentServer.Authentications.Any() && currentServer.SecretKeys.Any())
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{
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currentServer.Authentications.Add(new Authentication()
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{
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CharacterName = charaName,
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WorldId = worldId,
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SecretKeyIdx = currentServer.SecretKeys.Last().Key,
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});
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Save();
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}
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var auth = currentServer.Authentications.FindAll(f => string.Equals(f.CharacterName, charaName, StringComparison.Ordinal) && f.WorldId == worldId);
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if (auth.Count >= 2)
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{
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_logger.LogTrace("GetSecretKey accessed, returning null because multiple ({count}) identical characters.", auth.Count);
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hasMulti = true;
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return null;
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}
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if (auth.Count == 0)
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{
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_logger.LogTrace("GetSecretKey accessed, returning null because no set up characters for {chara} on {world}", charaName, worldId);
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return null;
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}
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if (currentServer.SecretKeys.TryGetValue(auth.Single().SecretKeyIdx, out var secretKey))
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{
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_logger.LogTrace("GetSecretKey accessed, returning {key} ({keyValue}) for {chara} on {world}", secretKey.FriendlyName, string.Join("", secretKey.Key.Take(10)), charaName, worldId);
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return secretKey.Key;
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}
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_logger.LogTrace("GetSecretKey accessed, returning null because no fitting key found for {chara} on {world} for idx {idx}.", charaName, worldId, auth.Single().SecretKeyIdx);
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return null;
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}
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public string[] GetServerApiUrls()
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{
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return _configService.Current.ServerStorage.Select(v => v.ServerUri).ToArray();
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}
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public ServerStorage GetServerByIndex(int idx)
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{
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try
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{
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return _configService.Current.ServerStorage[idx];
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}
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catch
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{
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_configService.Current.CurrentServer = 0;
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EnsureMainExists();
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return CurrentServer!;
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}
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}
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public string[] GetServerNames()
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{
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return _configService.Current.ServerStorage.Select(v => v.ServerName).ToArray();
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}
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public bool HasValidConfig()
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{
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return CurrentServer != null && CurrentServer.SecretKeys.Any();
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}
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public void Save()
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{
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var caller = new StackTrace().GetFrame(1)?.GetMethod()?.ReflectedType?.Name ?? "Unknown";
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_logger.LogDebug("{caller} Calling config save", caller);
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_configService.Save();
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}
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public void SelectServer(int idx)
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{
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_configService.Current.CurrentServer = idx;
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CurrentServer!.FullPause = false;
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Save();
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}
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internal void AddCurrentCharacterToServer(int serverSelectionIndex = -1, bool save = true)
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{
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if (serverSelectionIndex == -1) serverSelectionIndex = CurrentServerIndex;
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var server = GetServerByIndex(serverSelectionIndex);
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if (server.Authentications.Any(c => string.Equals(c.CharacterName, _dalamudUtil.GetPlayerNameAsync().GetAwaiter().GetResult(), StringComparison.Ordinal)
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&& c.WorldId == _dalamudUtil.GetHomeWorldIdAsync().GetAwaiter().GetResult()))
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return;
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server.Authentications.Add(new Authentication()
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{
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CharacterName = _dalamudUtil.GetPlayerNameAsync().GetAwaiter().GetResult(),
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WorldId = _dalamudUtil.GetHomeWorldIdAsync().GetAwaiter().GetResult(),
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SecretKeyIdx = server.SecretKeys.Last().Key,
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});
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if (save)
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Save();
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}
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internal void AddEmptyCharacterToServer(int serverSelectionIndex)
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{
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var server = GetServerByIndex(serverSelectionIndex);
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server.Authentications.Add(new Authentication()
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{
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SecretKeyIdx = server.SecretKeys.Any() ? server.SecretKeys.First().Key : -1,
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});
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Save();
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}
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internal void AddOpenPairTag(string tag)
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{
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CurrentServerTagStorage().OpenPairTags.Add(tag);
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_serverTagConfig.Save();
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}
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internal void AddServer(ServerStorage serverStorage)
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{
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_configService.Current.ServerStorage.Add(serverStorage);
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Save();
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}
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internal void AddTag(string tag)
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{
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CurrentServerTagStorage().ServerAvailablePairTags.Add(tag);
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_serverTagConfig.Save();
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}
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internal void AddTagForUid(string uid, string tagName)
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{
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if (CurrentServerTagStorage().UidServerPairedUserTags.TryGetValue(uid, out var tags))
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{
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tags.Add(tagName);
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}
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else
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{
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CurrentServerTagStorage().UidServerPairedUserTags[uid] = [tagName];
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}
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_serverTagConfig.Save();
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}
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internal bool ContainsOpenPairTag(string tag)
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{
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return CurrentServerTagStorage().OpenPairTags.Contains(tag);
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}
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internal bool ContainsTag(string uid, string tag)
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{
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if (CurrentServerTagStorage().UidServerPairedUserTags.TryGetValue(uid, out var tags))
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{
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return tags.Contains(tag, StringComparer.Ordinal);
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}
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return false;
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}
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internal void DeleteServer(ServerStorage selectedServer)
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{
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if (Array.IndexOf(_configService.Current.ServerStorage.ToArray(), selectedServer) <
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_configService.Current.CurrentServer)
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{
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_configService.Current.CurrentServer--;
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}
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_configService.Current.ServerStorage.Remove(selectedServer);
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Save();
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}
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internal string? GetNoteForGid(string gID)
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{
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if (CurrentNotesStorage().GidServerComments.TryGetValue(gID, out var note))
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{
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if (string.IsNullOrEmpty(note)) return null;
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return note;
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}
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return null;
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}
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internal string? GetNoteForUid(string uid)
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{
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if (CurrentNotesStorage().UidServerComments.TryGetValue(uid, out var note))
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{
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if (string.IsNullOrEmpty(note)) return null;
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return note;
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}
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return null;
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}
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internal string? GetNameForUid(string uid)
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{
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if (CurrentNotesStorage().UidLastSeenNames.TryGetValue(uid, out var name))
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{
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if (string.IsNullOrEmpty(name)) return null;
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return name;
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}
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return null;
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}
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internal HashSet<string> GetServerAvailablePairTags()
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{
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return CurrentServerTagStorage().ServerAvailablePairTags;
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}
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internal ShellConfig GetShellConfigForGid(string gid)
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{
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if (CurrentSyncshellStorage().GidShellConfig.TryGetValue(gid, out var config))
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return config;
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// Pick the next higher syncshell number that is available
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int newShellNumber = CurrentSyncshellStorage().GidShellConfig.Count > 0 ? CurrentSyncshellStorage().GidShellConfig.Select(x => x.Value.ShellNumber).Max() + 1 : 1;
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var shellConfig = new ShellConfig{
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ShellNumber = newShellNumber
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};
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// Save config to avoid auto-generated numbers shuffling around
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SaveShellConfigForGid(gid, shellConfig);
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return CurrentSyncshellStorage().GidShellConfig[gid];
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}
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internal int GetShellNumberForGid(string gid)
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{
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return GetShellConfigForGid(gid).ShellNumber;
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}
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internal Dictionary<string, List<string>> GetUidServerPairedUserTags()
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{
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return CurrentServerTagStorage().UidServerPairedUserTags;
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}
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internal HashSet<string> GetUidsForTag(string tag)
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{
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return CurrentServerTagStorage().UidServerPairedUserTags.Where(p => p.Value.Contains(tag, StringComparer.Ordinal)).Select(p => p.Key).ToHashSet(StringComparer.Ordinal);
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}
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internal bool HasTags(string uid)
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{
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if (CurrentServerTagStorage().UidServerPairedUserTags.TryGetValue(uid, out var tags))
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{
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return tags.Any();
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}
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return false;
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}
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internal void RemoveCharacterFromServer(int serverSelectionIndex, Authentication item)
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{
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var server = GetServerByIndex(serverSelectionIndex);
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server.Authentications.Remove(item);
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Save();
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}
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internal void RemoveOpenPairTag(string tag)
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{
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CurrentServerTagStorage().OpenPairTags.Remove(tag);
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_serverTagConfig.Save();
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}
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internal void RemoveTag(string tag)
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{
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CurrentServerTagStorage().ServerAvailablePairTags.Remove(tag);
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foreach (var uid in GetUidsForTag(tag))
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{
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RemoveTagForUid(uid, tag, save: false);
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}
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_serverTagConfig.Save();
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}
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internal void RemoveTagForUid(string uid, string tagName, bool save = true)
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{
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if (CurrentServerTagStorage().UidServerPairedUserTags.TryGetValue(uid, out var tags))
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{
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tags.Remove(tagName);
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if (save)
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{
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_serverTagConfig.Save();
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}
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}
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}
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internal void RenameTag(string oldName, string newName)
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{
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CurrentServerTagStorage().ServerAvailablePairTags.Remove(oldName);
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CurrentServerTagStorage().ServerAvailablePairTags.Add(newName);
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foreach (var existingTags in CurrentServerTagStorage().UidServerPairedUserTags.Select(k => k.Value))
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{
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if (existingTags.Remove(oldName))
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existingTags.Add(newName);
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}
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}
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internal void SaveNotes()
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{
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_notesConfig.Save();
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}
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internal void SetNoteForGid(string gid, string note, bool save = true)
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{
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if (string.IsNullOrEmpty(gid)) return;
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CurrentNotesStorage().GidServerComments[gid] = note;
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if (save)
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_notesConfig.Save();
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}
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internal void SetNoteForUid(string uid, string note, bool save = true)
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{
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if (string.IsNullOrEmpty(uid)) return;
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CurrentNotesStorage().UidServerComments[uid] = note;
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if (save)
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_notesConfig.Save();
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}
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internal void SetNameForUid(string uid, string name)
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{
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if (string.IsNullOrEmpty(uid)) return;
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if (CurrentNotesStorage().UidLastSeenNames.TryGetValue(uid, out var currentName) && currentName.Equals(name, StringComparison.Ordinal))
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return;
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CurrentNotesStorage().UidLastSeenNames[uid] = name;
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_notesConfig.Save();
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}
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internal void SaveShellConfigForGid(string gid, ShellConfig config)
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{
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if (string.IsNullOrEmpty(gid)) return;
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// This is somewhat pointless because ShellConfig is a ref type we returned to the caller anyway...
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CurrentSyncshellStorage().GidShellConfig[gid] = config;
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_syncshellConfig.Save();
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}
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internal bool IsUidWhitelisted(string uid)
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{
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_cachedWhitelistedUIDs ??= [.. CurrentBlockStorage().Whitelist];
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return _cachedWhitelistedUIDs.Contains(uid);
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}
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internal bool IsUidBlacklisted(string uid)
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{
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_cachedBlacklistedUIDs ??= [.. CurrentBlockStorage().Blacklist];
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return _cachedBlacklistedUIDs.Contains(uid);
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}
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internal void AddWhitelistUid(string uid)
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{
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if (IsUidWhitelisted(uid))
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return;
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if (CurrentBlockStorage().Blacklist.RemoveAll(u => u.Equals(uid, StringComparison.Ordinal)) > 0)
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_cachedBlacklistedUIDs = null;
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CurrentBlockStorage().Whitelist.Add(uid);
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_cachedWhitelistedUIDs = null;
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_blockConfig.Save();
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}
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internal void AddBlacklistUid(string uid)
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{
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if (IsUidBlacklisted(uid))
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return;
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if (CurrentBlockStorage().Whitelist.RemoveAll(u => u.Equals(uid, StringComparison.Ordinal)) > 0)
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_cachedWhitelistedUIDs = null;
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CurrentBlockStorage().Blacklist.Add(uid);
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_cachedBlacklistedUIDs = null;
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_blockConfig.Save();
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}
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internal void RemoveWhitelistUid(string uid)
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{
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if (CurrentBlockStorage().Whitelist.RemoveAll(u => u.Equals(uid, StringComparison.Ordinal)) > 0)
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_cachedWhitelistedUIDs = null;
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_blockConfig.Save();
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}
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internal void RemoveBlacklistUid(string uid)
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{
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if (CurrentBlockStorage().Blacklist.RemoveAll(u => u.Equals(uid, StringComparison.Ordinal)) > 0)
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_cachedBlacklistedUIDs = null;
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_blockConfig.Save();
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}
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private ServerNotesStorage CurrentNotesStorage()
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{
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TryCreateCurrentNotesStorage();
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return _notesConfig.Current.ServerNotes[CurrentApiUrl];
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}
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private ServerTagStorage CurrentServerTagStorage()
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{
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TryCreateCurrentServerTagStorage();
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return _serverTagConfig.Current.ServerTagStorage[CurrentApiUrl];
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}
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private ServerShellStorage CurrentSyncshellStorage()
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{
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TryCreateCurrentSyncshellStorage();
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return _syncshellConfig.Current.ServerShellStorage[CurrentApiUrl];
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}
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private ServerBlockStorage CurrentBlockStorage()
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{
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TryCreateCurrentBlockStorage();
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return _blockConfig.Current.ServerBlocks[CurrentApiUrl];
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}
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private void EnsureMainExists()
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{
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bool elfExists = false;
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for (int i = 0; i < _configService.Current.ServerStorage.Count; ++i)
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{
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var x = _configService.Current.ServerStorage[i];
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if (x.ServerUri.Equals(ApiController.ElezenServiceUri, StringComparison.OrdinalIgnoreCase))
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elfExists = true;
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}
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if (!elfExists)
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{
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_logger.LogDebug("Re-adding missing server {uri}", ApiController.ElezenServiceUri);
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_configService.Current.ServerStorage.Insert(0, new ServerStorage() { ServerUri = ApiController.ElezenServiceUri, ServerName = ApiController.ElezenServer });
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if (_configService.Current.CurrentServer >= 0)
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_configService.Current.CurrentServer++;
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}
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Save();
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}
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private void TryCreateCurrentNotesStorage()
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{
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if (!_notesConfig.Current.ServerNotes.ContainsKey(CurrentApiUrl))
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{
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_notesConfig.Current.ServerNotes[CurrentApiUrl] = new();
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}
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}
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private void TryCreateCurrentServerTagStorage()
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{
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if (!_serverTagConfig.Current.ServerTagStorage.ContainsKey(CurrentApiUrl))
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{
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_serverTagConfig.Current.ServerTagStorage[CurrentApiUrl] = new();
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}
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}
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private void TryCreateCurrentSyncshellStorage()
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{
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if (!_syncshellConfig.Current.ServerShellStorage.ContainsKey(CurrentApiUrl))
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{
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_syncshellConfig.Current.ServerShellStorage[CurrentApiUrl] = new();
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}
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}
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private void TryCreateCurrentBlockStorage()
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{
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if (!_blockConfig.Current.ServerBlocks.ContainsKey(CurrentApiUrl))
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{
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_blockConfig.Current.ServerBlocks[CurrentApiUrl] = new();
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}
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}
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} |