Files
SnowcloakClient/MareSynchronos/Interop/Ipc/IpcCallerPetNames.cs
2025-08-22 02:19:48 +01:00

159 lines
5.1 KiB
C#

using Dalamud.Game.ClientState.Objects.SubKinds;
using Dalamud.Plugin;
using Dalamud.Plugin.Ipc;
using MareSynchronos.Services;
using MareSynchronos.Services.Mediator;
using Microsoft.Extensions.Logging;
namespace MareSynchronos.Interop.Ipc;
public sealed class IpcCallerPetNames : IIpcCaller
{
private readonly ILogger<IpcCallerPetNames> _logger;
private readonly DalamudUtilService _dalamudUtil;
private readonly MareMediator _mareMediator;
private readonly ICallGateSubscriber<object> _petnamesReady;
private readonly ICallGateSubscriber<object> _petnamesDisposing;
private readonly ICallGateSubscriber<(uint, uint)> _apiVersion;
private readonly ICallGateSubscriber<bool> _enabled;
private readonly ICallGateSubscriber<string, object> _playerDataChanged;
private readonly ICallGateSubscriber<string> _getPlayerData;
private readonly ICallGateSubscriber<string, object> _setPlayerData;
private readonly ICallGateSubscriber<ushort, object> _clearPlayerData;
public IpcCallerPetNames(ILogger<IpcCallerPetNames> logger, IDalamudPluginInterface pi, DalamudUtilService dalamudUtil,
MareMediator mareMediator)
{
_logger = logger;
_dalamudUtil = dalamudUtil;
_mareMediator = mareMediator;
_petnamesReady = pi.GetIpcSubscriber<object>("PetRenamer.Ready");
_petnamesDisposing = pi.GetIpcSubscriber<object>("PetRenamer.Disposing");
_apiVersion = pi.GetIpcSubscriber<(uint, uint)>("PetRenamer.ApiVersion");
_enabled = pi.GetIpcSubscriber<bool>("PetRenamer.Enabled");
_playerDataChanged = pi.GetIpcSubscriber<string, object>("PetRenamer.PlayerDataChanged");
_getPlayerData = pi.GetIpcSubscriber<string>("PetRenamer.GetPlayerData");
_setPlayerData = pi.GetIpcSubscriber<string, object>("PetRenamer.SetPlayerData");
_clearPlayerData = pi.GetIpcSubscriber<ushort, object>("PetRenamer.ClearPlayerData");
_petnamesReady.Subscribe(OnPetNicknamesReady);
_petnamesDisposing.Subscribe(OnPetNicknamesDispose);
_playerDataChanged.Subscribe(OnLocalPetNicknamesDataChange);
CheckAPI();
}
public bool APIAvailable { get; private set; } = false;
public void CheckAPI()
{
try
{
APIAvailable = _enabled?.InvokeFunc() ?? false;
if (APIAvailable)
{
APIAvailable = _apiVersion?.InvokeFunc() is { Item1: 3, Item2: >= 1 };
}
}
catch
{
APIAvailable = false;
}
}
private void OnPetNicknamesReady()
{
CheckAPI();
_mareMediator.Publish(new PetNamesReadyMessage());
}
private void OnPetNicknamesDispose()
{
_mareMediator.Publish(new PetNamesMessage(string.Empty));
}
public string GetLocalNames()
{
if (!APIAvailable) return string.Empty;
try
{
string localNameData = _getPlayerData.InvokeFunc();
return string.IsNullOrEmpty(localNameData) ? string.Empty : localNameData;
}
catch (Exception e)
{
_logger.LogWarning(e, "Could not obtain Pet Nicknames data");
}
return string.Empty;
}
public async Task SetPlayerData(nint character, string playerData)
{
if (!APIAvailable) return;
_logger.LogTrace("Applying Pet Nicknames data to {chara}", character.ToString("X"));
try
{
await _dalamudUtil.RunOnFrameworkThread(() =>
{
if (string.IsNullOrEmpty(playerData))
{
var gameObj = _dalamudUtil.CreateGameObject(character);
if (gameObj is IPlayerCharacter pc)
{
_clearPlayerData.InvokeAction(pc.ObjectIndex);
}
}
else
{
_setPlayerData.InvokeAction(playerData);
}
}).ConfigureAwait(false);
}
catch (Exception e)
{
_logger.LogWarning(e, "Could not apply Pet Nicknames data");
}
}
public async Task ClearPlayerData(nint characterPointer)
{
if (!APIAvailable) return;
try
{
await _dalamudUtil.RunOnFrameworkThread(() =>
{
var gameObj = _dalamudUtil.CreateGameObject(characterPointer);
if (gameObj is IPlayerCharacter pc)
{
_logger.LogTrace("Pet Nicknames removing for {addr}", pc.Address.ToString("X"));
_clearPlayerData.InvokeAction(pc.ObjectIndex);
}
}).ConfigureAwait(false);
}
catch (Exception e)
{
_logger.LogWarning(e, "Could not clear Pet Nicknames data");
}
}
private void OnLocalPetNicknamesDataChange(string data)
{
_mareMediator.Publish(new PetNamesMessage(data));
}
public void Dispose()
{
_petnamesReady.Unsubscribe(OnPetNicknamesReady);
_petnamesDisposing.Unsubscribe(OnPetNicknamesDispose);
_playerDataChanged.Unsubscribe(OnLocalPetNicknamesDataChange);
}
}