254 lines
9.5 KiB
C#
254 lines
9.5 KiB
C#
using Dalamud.Game.ClientState.Objects.Types;
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using Dalamud.Plugin;
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using Glamourer.Api.Helpers;
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using Glamourer.Api.IpcSubscribers;
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using MareSynchronos.MareConfiguration.Models;
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using MareSynchronos.PlayerData.Handlers;
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using MareSynchronos.Services;
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using MareSynchronos.Services.Mediator;
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using Microsoft.Extensions.Logging;
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namespace MareSynchronos.Interop.Ipc;
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public sealed class IpcCallerGlamourer : DisposableMediatorSubscriberBase, IIpcCaller
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{
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private readonly ILogger<IpcCallerGlamourer> _logger;
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private readonly DalamudUtilService _dalamudUtil;
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private readonly MareMediator _mareMediator;
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private readonly RedrawManager _redrawManager;
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private readonly ApiVersion _glamourerApiVersions;
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private readonly ApplyState? _glamourerApplyAll;
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private readonly GetStateBase64? _glamourerGetAllCustomization;
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private readonly RevertState _glamourerRevert;
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private readonly RevertStateName _glamourerRevertByName;
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private readonly UnlockState _glamourerUnlock;
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private readonly UnlockStateName _glamourerUnlockByName;
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private readonly EventSubscriber<nint>? _glamourerStateChanged;
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private bool _pluginLoaded;
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private Version _pluginVersion;
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private bool _shownGlamourerUnavailable = false;
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private readonly uint LockCode = 0x626E7579;
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public IpcCallerGlamourer(ILogger<IpcCallerGlamourer> logger, IDalamudPluginInterface pi, DalamudUtilService dalamudUtil, MareMediator mareMediator,
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RedrawManager redrawManager) : base(logger, mareMediator)
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{
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_glamourerApiVersions = new ApiVersion(pi);
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_glamourerGetAllCustomization = new GetStateBase64(pi);
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_glamourerApplyAll = new ApplyState(pi);
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_glamourerRevert = new RevertState(pi);
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_glamourerRevertByName = new RevertStateName(pi);
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_glamourerUnlock = new UnlockState(pi);
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_glamourerUnlockByName = new UnlockStateName(pi);
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_logger = logger;
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_dalamudUtil = dalamudUtil;
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_mareMediator = mareMediator;
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_redrawManager = redrawManager;
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var plugin = PluginWatcherService.GetInitialPluginState(pi, "Glamourer");
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_pluginLoaded = plugin?.IsLoaded ?? false;
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_pluginVersion = plugin?.Version ?? new(0, 0, 0, 0);
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Mediator.SubscribeKeyed<PluginChangeMessage>(this, "Glamourer", (msg) =>
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{
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_pluginLoaded = msg.IsLoaded;
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_pluginVersion = msg.Version;
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CheckAPI();
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});
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CheckAPI();
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_glamourerStateChanged = StateChanged.Subscriber(pi, GlamourerChanged);
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_glamourerStateChanged.Enable();
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Mediator.Subscribe<DalamudLoginMessage>(this, s => _shownGlamourerUnavailable = false);
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}
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protected override void Dispose(bool disposing)
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{
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base.Dispose(disposing);
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_redrawManager.Cancel();
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_glamourerStateChanged?.Dispose();
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}
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public bool APIAvailable { get; private set; }
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public void CheckAPI()
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{
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bool apiAvailable = false;
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try
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{
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bool versionValid = _pluginLoaded && _pluginVersion >= new Version(1, 0, 6, 1);
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try
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{
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var version = _glamourerApiVersions.Invoke();
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if (version is { Major: 1, Minor: >= 1 } && versionValid)
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{
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apiAvailable = true;
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}
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}
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catch
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{
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// ignore
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}
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_shownGlamourerUnavailable = _shownGlamourerUnavailable && !apiAvailable;
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APIAvailable = apiAvailable;
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}
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catch
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{
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APIAvailable = apiAvailable;
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}
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finally
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{
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if (!apiAvailable && !_shownGlamourerUnavailable)
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{
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_shownGlamourerUnavailable = true;
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_mareMediator.Publish(new NotificationMessage("Glamourer inactive", "Your Glamourer installation is not active or out of date. Update Glamourer to continue to use Snowcloak. If you just updated Glamourer, ignore this message.",
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NotificationType.Error));
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}
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}
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}
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public async Task ApplyAllAsync(ILogger logger, GameObjectHandler handler, string? customization, Guid applicationId, CancellationToken token, bool allowImmediate = false)
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{
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if (!APIAvailable || string.IsNullOrEmpty(customization) || _dalamudUtil.IsZoning) return;
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// Call immediately if possible
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if (allowImmediate && _dalamudUtil.IsOnFrameworkThread && !await handler.IsBeingDrawnRunOnFrameworkAsync().ConfigureAwait(false))
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{
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var gameObj = await _dalamudUtil.CreateGameObjectAsync(handler.Address).ConfigureAwait(false);
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if (gameObj is ICharacter chara)
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{
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logger.LogDebug("[{appid}] Calling on IPC: GlamourerApplyAll", applicationId);
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_glamourerApplyAll!.Invoke(customization, chara.ObjectIndex, LockCode);
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return;
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}
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}
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await _redrawManager.RedrawSemaphore.WaitAsync(token).ConfigureAwait(false);
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try
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{
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await _redrawManager.PenumbraRedrawInternalAsync(logger, handler, applicationId, (chara) =>
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{
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try
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{
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logger.LogDebug("[{appid}] Calling on IPC: GlamourerApplyAll", applicationId);
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_glamourerApplyAll!.Invoke(customization, chara.ObjectIndex, LockCode);
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}
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catch (Exception ex)
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{
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logger.LogWarning(ex, "[{appid}] Failed to apply Glamourer data", applicationId);
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}
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}, token).ConfigureAwait(false);
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}
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finally
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{
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_redrawManager.RedrawSemaphore.Release();
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}
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}
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public async Task<string> GetCharacterCustomizationAsync(IntPtr character)
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{
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if (!APIAvailable) return string.Empty;
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try
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{
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return await _dalamudUtil.RunOnFrameworkThread(() =>
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{
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var gameObj = _dalamudUtil.CreateGameObject(character);
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if (gameObj is ICharacter c)
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{
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return _glamourerGetAllCustomization!.Invoke(c.ObjectIndex).Item2 ?? string.Empty;
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}
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return string.Empty;
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}).ConfigureAwait(false);
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}
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catch
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{
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return string.Empty;
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}
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}
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public async Task RevertAsync(ILogger logger, GameObjectHandler handler, Guid applicationId, CancellationToken token)
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{
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if ((!APIAvailable) || _dalamudUtil.IsZoning) return;
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try
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{
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await _redrawManager.RedrawSemaphore.WaitAsync(token).ConfigureAwait(false);
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await _redrawManager.PenumbraRedrawInternalAsync(logger, handler, applicationId, (chara) =>
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{
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try
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{
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logger.LogDebug("[{appid}] Calling On IPC: GlamourerUnlock", applicationId);
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_glamourerUnlock.Invoke(chara.ObjectIndex, LockCode);
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logger.LogDebug("[{appid}] Calling On IPC: GlamourerRevert", applicationId);
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_glamourerRevert.Invoke(chara.ObjectIndex, LockCode);
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logger.LogDebug("[{appid}] Calling On IPC: PenumbraRedraw", applicationId);
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_mareMediator.Publish(new PenumbraRedrawCharacterMessage(chara));
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}
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catch (Exception ex)
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{
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logger.LogWarning(ex, "[{appid}] Error during GlamourerRevert", applicationId);
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}
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}, token).ConfigureAwait(false);
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}
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finally
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{
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_redrawManager.RedrawSemaphore.Release();
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}
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}
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public void RevertNow(ILogger logger, Guid applicationId, int objectIndex)
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{
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if ((!APIAvailable) || _dalamudUtil.IsZoning) return;
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logger.LogTrace("[{applicationId}] Immediately reverting object index {objId}", applicationId, objectIndex);
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_glamourerRevert.Invoke(objectIndex, LockCode);
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}
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public void RevertByNameNow(ILogger logger, Guid applicationId, string name)
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{
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if ((!APIAvailable) || _dalamudUtil.IsZoning) return;
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logger.LogTrace("[{applicationId}] Immediately reverting {name}", applicationId, name);
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_glamourerRevertByName.Invoke(name, LockCode);
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}
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public async Task RevertByNameAsync(ILogger logger, string name, Guid applicationId)
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{
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if ((!APIAvailable) || _dalamudUtil.IsZoning) return;
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await _dalamudUtil.RunOnFrameworkThread(() =>
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{
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RevertByName(logger, name, applicationId);
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}).ConfigureAwait(false);
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}
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public void RevertByName(ILogger logger, string name, Guid applicationId)
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{
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if ((!APIAvailable) || _dalamudUtil.IsZoning) return;
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try
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{
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logger.LogDebug("[{appid}] Calling On IPC: GlamourerRevertByName", applicationId);
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_glamourerRevertByName.Invoke(name, LockCode);
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logger.LogDebug("[{appid}] Calling On IPC: GlamourerUnlockName", applicationId);
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_glamourerUnlockByName.Invoke(name, LockCode);
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}
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catch (Exception ex)
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{
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_logger.LogWarning(ex, "Error during Glamourer RevertByName");
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}
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}
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private void GlamourerChanged(nint address)
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{
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_mareMediator.Publish(new GlamourerChangedMessage(address));
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}
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}
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