This commit is contained in:
2025-08-22 02:19:48 +01:00
commit a4c82452be
373 changed files with 52044 additions and 0 deletions

View File

@@ -0,0 +1,30 @@
using MareSynchronos.FileCache;
using MareSynchronos.Services.Mediator;
using MareSynchronos.WebAPI.Files;
using Microsoft.Extensions.Logging;
namespace MareSynchronos.PlayerData.Factories;
public class FileDownloadManagerFactory
{
private readonly FileCacheManager _fileCacheManager;
private readonly FileCompactor _fileCompactor;
private readonly FileTransferOrchestrator _fileTransferOrchestrator;
private readonly ILoggerFactory _loggerFactory;
private readonly MareMediator _mareMediator;
public FileDownloadManagerFactory(ILoggerFactory loggerFactory, MareMediator mareMediator, FileTransferOrchestrator fileTransferOrchestrator,
FileCacheManager fileCacheManager, FileCompactor fileCompactor)
{
_loggerFactory = loggerFactory;
_mareMediator = mareMediator;
_fileTransferOrchestrator = fileTransferOrchestrator;
_fileCacheManager = fileCacheManager;
_fileCompactor = fileCompactor;
}
public FileDownloadManager Create()
{
return new FileDownloadManager(_loggerFactory.CreateLogger<FileDownloadManager>(), _mareMediator, _fileTransferOrchestrator, _fileCacheManager, _fileCompactor);
}
}

View File

@@ -0,0 +1,30 @@
using MareSynchronos.API.Data.Enum;
using MareSynchronos.PlayerData.Handlers;
using MareSynchronos.Services;
using MareSynchronos.Services.Mediator;
using Microsoft.Extensions.Logging;
namespace MareSynchronos.PlayerData.Factories;
public class GameObjectHandlerFactory
{
private readonly DalamudUtilService _dalamudUtilService;
private readonly ILoggerFactory _loggerFactory;
private readonly MareMediator _mareMediator;
private readonly PerformanceCollectorService _performanceCollectorService;
public GameObjectHandlerFactory(ILoggerFactory loggerFactory, PerformanceCollectorService performanceCollectorService, MareMediator mareMediator,
DalamudUtilService dalamudUtilService)
{
_loggerFactory = loggerFactory;
_performanceCollectorService = performanceCollectorService;
_mareMediator = mareMediator;
_dalamudUtilService = dalamudUtilService;
}
public async Task<GameObjectHandler> Create(ObjectKind objectKind, Func<nint> getAddressFunc, bool isWatched = false)
{
return await _dalamudUtilService.RunOnFrameworkThread(() => new GameObjectHandler(_loggerFactory.CreateLogger<GameObjectHandler>(),
_performanceCollectorService, _mareMediator, _dalamudUtilService, objectKind, getAddressFunc, isWatched)).ConfigureAwait(false);
}
}

View File

@@ -0,0 +1,30 @@
using MareSynchronos.FileCache;
using MareSynchronos.PlayerData.Pairs;
using MareSynchronos.Services;
using MareSynchronos.Services.Mediator;
using Microsoft.Extensions.Logging;
namespace MareSynchronos.PlayerData.Factories;
public class PairAnalyzerFactory
{
private readonly ILoggerFactory _loggerFactory;
private readonly MareMediator _mareMediator;
private readonly FileCacheManager _fileCacheManager;
private readonly XivDataAnalyzer _modelAnalyzer;
public PairAnalyzerFactory(ILoggerFactory loggerFactory, MareMediator mareMediator,
FileCacheManager fileCacheManager, XivDataAnalyzer modelAnalyzer)
{
_loggerFactory = loggerFactory;
_fileCacheManager = fileCacheManager;
_mareMediator = mareMediator;
_modelAnalyzer = modelAnalyzer;
}
public PairAnalyzer Create(Pair pair)
{
return new PairAnalyzer(_loggerFactory.CreateLogger<PairAnalyzer>(), pair, _mareMediator,
_fileCacheManager, _modelAnalyzer);
}
}

View File

@@ -0,0 +1,33 @@
using MareSynchronos.API.Data;
using MareSynchronos.API.Dto.Group;
using MareSynchronos.MareConfiguration;
using MareSynchronos.PlayerData.Pairs;
using MareSynchronos.Services.Mediator;
using MareSynchronos.Services.ServerConfiguration;
using Microsoft.Extensions.Logging;
namespace MareSynchronos.PlayerData.Factories;
public class PairFactory
{
private readonly PairHandlerFactory _cachedPlayerFactory;
private readonly ILoggerFactory _loggerFactory;
private readonly MareMediator _mareMediator;
private readonly MareConfigService _mareConfig;
private readonly ServerConfigurationManager _serverConfigurationManager;
public PairFactory(ILoggerFactory loggerFactory, PairHandlerFactory cachedPlayerFactory,
MareMediator mareMediator, MareConfigService mareConfig, ServerConfigurationManager serverConfigurationManager)
{
_loggerFactory = loggerFactory;
_cachedPlayerFactory = cachedPlayerFactory;
_mareMediator = mareMediator;
_mareConfig = mareConfig;
_serverConfigurationManager = serverConfigurationManager;
}
public Pair Create(UserData userData)
{
return new Pair(_loggerFactory.CreateLogger<Pair>(), userData, _cachedPlayerFactory, _mareMediator, _mareConfig, _serverConfigurationManager);
}
}

View File

@@ -0,0 +1,62 @@
using MareSynchronos.FileCache;
using MareSynchronos.Interop.Ipc;
using MareSynchronos.MareConfiguration;
using MareSynchronos.PlayerData.Handlers;
using MareSynchronos.PlayerData.Pairs;
using MareSynchronos.Services;
using MareSynchronos.Services.Mediator;
using MareSynchronos.Services.ServerConfiguration;
using Microsoft.Extensions.Hosting;
using Microsoft.Extensions.Logging;
namespace MareSynchronos.PlayerData.Factories;
public class PairHandlerFactory
{
private readonly MareConfigService _configService;
private readonly DalamudUtilService _dalamudUtilService;
private readonly FileCacheManager _fileCacheManager;
private readonly FileDownloadManagerFactory _fileDownloadManagerFactory;
private readonly GameObjectHandlerFactory _gameObjectHandlerFactory;
private readonly IHostApplicationLifetime _hostApplicationLifetime;
private readonly IpcManager _ipcManager;
private readonly ILoggerFactory _loggerFactory;
private readonly MareMediator _mareMediator;
private readonly PlayerPerformanceService _playerPerformanceService;
private readonly ServerConfigurationManager _serverConfigManager;
private readonly PluginWarningNotificationService _pluginWarningNotificationManager;
private readonly PairAnalyzerFactory _pairAnalyzerFactory;
private readonly VisibilityService _visibilityService;
private readonly NoSnapService _noSnapService;
public PairHandlerFactory(ILoggerFactory loggerFactory, GameObjectHandlerFactory gameObjectHandlerFactory, IpcManager ipcManager,
FileDownloadManagerFactory fileDownloadManagerFactory, DalamudUtilService dalamudUtilService,
PluginWarningNotificationService pluginWarningNotificationManager, IHostApplicationLifetime hostApplicationLifetime,
FileCacheManager fileCacheManager, MareMediator mareMediator, PlayerPerformanceService playerPerformanceService,
ServerConfigurationManager serverConfigManager, PairAnalyzerFactory pairAnalyzerFactory,
MareConfigService configService, VisibilityService visibilityService, NoSnapService noSnapService)
{
_loggerFactory = loggerFactory;
_gameObjectHandlerFactory = gameObjectHandlerFactory;
_ipcManager = ipcManager;
_fileDownloadManagerFactory = fileDownloadManagerFactory;
_dalamudUtilService = dalamudUtilService;
_pluginWarningNotificationManager = pluginWarningNotificationManager;
_hostApplicationLifetime = hostApplicationLifetime;
_fileCacheManager = fileCacheManager;
_mareMediator = mareMediator;
_playerPerformanceService = playerPerformanceService;
_serverConfigManager = serverConfigManager;
_pairAnalyzerFactory = pairAnalyzerFactory;
_configService = configService;
_visibilityService = visibilityService;
_noSnapService = noSnapService;
}
public PairHandler Create(Pair pair)
{
return new PairHandler(_loggerFactory.CreateLogger<PairHandler>(), pair, _pairAnalyzerFactory.Create(pair), _gameObjectHandlerFactory,
_ipcManager, _fileDownloadManagerFactory.Create(), _pluginWarningNotificationManager, _dalamudUtilService, _hostApplicationLifetime,
_fileCacheManager, _mareMediator, _playerPerformanceService, _serverConfigManager, _configService, _visibilityService, _noSnapService);
}
}

View File

@@ -0,0 +1,365 @@
using FFXIVClientStructs.FFXIV.Client.Game.Character;
using MareSynchronos.API.Data.Enum;
using MareSynchronos.FileCache;
using MareSynchronos.Interop.Ipc;
using MareSynchronos.MareConfiguration.Models;
using MareSynchronos.PlayerData.Data;
using MareSynchronos.PlayerData.Handlers;
using MareSynchronos.Services;
using MareSynchronos.Services.Mediator;
using Microsoft.Extensions.Logging;
using CharacterData = MareSynchronos.PlayerData.Data.CharacterData;
namespace MareSynchronos.PlayerData.Factories;
public class PlayerDataFactory
{
private static readonly string[] _allowedExtensionsForGamePaths = [".mdl", ".tex", ".mtrl", ".tmb", ".pap", ".avfx", ".atex", ".sklb", ".eid", ".phyb", ".pbd", ".scd", ".skp", ".shpk"];
private readonly DalamudUtilService _dalamudUtil;
private readonly FileCacheManager _fileCacheManager;
private readonly IpcManager _ipcManager;
private readonly ILogger<PlayerDataFactory> _logger;
private readonly PerformanceCollectorService _performanceCollector;
private readonly XivDataAnalyzer _modelAnalyzer;
private readonly MareMediator _mareMediator;
private readonly TransientResourceManager _transientResourceManager;
public PlayerDataFactory(ILogger<PlayerDataFactory> logger, DalamudUtilService dalamudUtil, IpcManager ipcManager,
TransientResourceManager transientResourceManager, FileCacheManager fileReplacementFactory,
PerformanceCollectorService performanceCollector, XivDataAnalyzer modelAnalyzer, MareMediator mareMediator)
{
_logger = logger;
_dalamudUtil = dalamudUtil;
_ipcManager = ipcManager;
_transientResourceManager = transientResourceManager;
_fileCacheManager = fileReplacementFactory;
_performanceCollector = performanceCollector;
_modelAnalyzer = modelAnalyzer;
_mareMediator = mareMediator;
_logger.LogTrace("Creating {this}", nameof(PlayerDataFactory));
}
public async Task BuildCharacterData(CharacterData previousData, GameObjectHandler playerRelatedObject, CancellationToken token)
{
if (!_ipcManager.Initialized)
{
throw new InvalidOperationException("Penumbra or Glamourer is not connected");
}
if (playerRelatedObject == null) return;
bool pointerIsZero = true;
try
{
pointerIsZero = playerRelatedObject.Address == IntPtr.Zero;
try
{
pointerIsZero = await CheckForNullDrawObject(playerRelatedObject.Address).ConfigureAwait(false);
}
catch
{
pointerIsZero = true;
_logger.LogDebug("NullRef for {object}", playerRelatedObject);
}
}
catch (Exception ex)
{
_logger.LogWarning(ex, "Could not create data for {object}", playerRelatedObject);
}
if (pointerIsZero)
{
_logger.LogTrace("Pointer was zero for {objectKind}", playerRelatedObject.ObjectKind);
previousData.FileReplacements.Remove(playerRelatedObject.ObjectKind);
previousData.GlamourerString.Remove(playerRelatedObject.ObjectKind);
previousData.CustomizePlusScale.Remove(playerRelatedObject.ObjectKind);
return;
}
var previousFileReplacements = previousData.FileReplacements.ToDictionary(d => d.Key, d => d.Value);
var previousGlamourerData = previousData.GlamourerString.ToDictionary(d => d.Key, d => d.Value);
var previousCustomize = previousData.CustomizePlusScale.ToDictionary(d => d.Key, d => d.Value);
try
{
await _performanceCollector.LogPerformance(this, $"CreateCharacterData>{playerRelatedObject.ObjectKind}", async () =>
{
await CreateCharacterData(previousData, playerRelatedObject, token).ConfigureAwait(false);
}).ConfigureAwait(true);
return;
}
catch (OperationCanceledException)
{
_logger.LogDebug("Cancelled creating Character data for {object}", playerRelatedObject);
throw;
}
catch (Exception e)
{
_logger.LogWarning(e, "Failed to create {object} data", playerRelatedObject);
}
previousData.FileReplacements = previousFileReplacements;
previousData.GlamourerString = previousGlamourerData;
previousData.CustomizePlusScale = previousCustomize;
}
private async Task<bool> CheckForNullDrawObject(IntPtr playerPointer)
{
return await _dalamudUtil.RunOnFrameworkThread(() => CheckForNullDrawObjectUnsafe(playerPointer)).ConfigureAwait(false);
}
private unsafe bool CheckForNullDrawObjectUnsafe(IntPtr playerPointer)
{
return ((Character*)playerPointer)->GameObject.DrawObject == null;
}
private async Task<CharacterData> CreateCharacterData(CharacterData previousData, GameObjectHandler playerRelatedObject, CancellationToken token)
{
var objectKind = playerRelatedObject.ObjectKind;
_logger.LogDebug("Building character data for {obj}", playerRelatedObject);
if (!previousData.FileReplacements.TryGetValue(objectKind, out HashSet<FileReplacement>? value))
{
previousData.FileReplacements[objectKind] = new(FileReplacementComparer.Instance);
}
else
{
value.Clear();
}
previousData.CustomizePlusScale.Remove(objectKind);
// wait until chara is not drawing and present so nothing spontaneously explodes
await _dalamudUtil.WaitWhileCharacterIsDrawing(_logger, playerRelatedObject, Guid.NewGuid(), 30000, ct: token).ConfigureAwait(false);
int totalWaitTime = 10000;
while (!await _dalamudUtil.IsObjectPresentAsync(await _dalamudUtil.CreateGameObjectAsync(playerRelatedObject.Address).ConfigureAwait(false)).ConfigureAwait(false) && totalWaitTime > 0)
{
_logger.LogTrace("Character is null but it shouldn't be, waiting");
await Task.Delay(50, token).ConfigureAwait(false);
totalWaitTime -= 50;
}
Dictionary<string, List<ushort>>? boneIndices =
objectKind != ObjectKind.Player
? null
: await _dalamudUtil.RunOnFrameworkThread(() => _modelAnalyzer.GetSkeletonBoneIndices(playerRelatedObject)).ConfigureAwait(false);
DateTime start = DateTime.UtcNow;
// penumbra call, it's currently broken
Dictionary<string, HashSet<string>>? resolvedPaths;
resolvedPaths = await _ipcManager.Penumbra.GetCharacterData(_logger, playerRelatedObject).ConfigureAwait(false);
if (resolvedPaths == null) throw new InvalidOperationException("Penumbra returned null data");
previousData.FileReplacements[objectKind] =
new HashSet<FileReplacement>(resolvedPaths.Select(c => new FileReplacement([.. c.Value], c.Key)), FileReplacementComparer.Instance)
.Where(p => p.HasFileReplacement).ToHashSet();
previousData.FileReplacements[objectKind].RemoveWhere(c => c.GamePaths.Any(g => !_allowedExtensionsForGamePaths.Any(e => g.EndsWith(e, StringComparison.OrdinalIgnoreCase))));
_logger.LogDebug("== Static Replacements ==");
foreach (var replacement in previousData.FileReplacements[objectKind].Where(i => i.HasFileReplacement).OrderBy(i => i.GamePaths.First(), StringComparer.OrdinalIgnoreCase))
{
_logger.LogDebug("=> {repl}", replacement);
}
// if it's pet then it's summoner, if it's summoner we actually want to keep all filereplacements alive at all times
// or we get into redraw city for every change and nothing works properly
if (objectKind == ObjectKind.Pet)
{
foreach (var item in previousData.FileReplacements[objectKind].Where(i => i.HasFileReplacement).SelectMany(p => p.GamePaths))
{
_logger.LogDebug("Persisting {item}", item);
_transientResourceManager.AddSemiTransientResource(objectKind, item);
}
}
_logger.LogDebug("Handling transient update for {obj}", playerRelatedObject);
// remove all potentially gathered paths from the transient resource manager that are resolved through static resolving
_transientResourceManager.ClearTransientPaths(playerRelatedObject.Address, previousData.FileReplacements[objectKind].SelectMany(c => c.GamePaths).ToList());
// get all remaining paths and resolve them
var transientPaths = ManageSemiTransientData(objectKind, playerRelatedObject.Address);
var resolvedTransientPaths = await GetFileReplacementsFromPaths(transientPaths, new HashSet<string>(StringComparer.Ordinal)).ConfigureAwait(false);
_logger.LogDebug("== Transient Replacements ==");
foreach (var replacement in resolvedTransientPaths.Select(c => new FileReplacement([.. c.Value], c.Key)).OrderBy(f => f.ResolvedPath, StringComparer.Ordinal))
{
_logger.LogDebug("=> {repl}", replacement);
previousData.FileReplacements[objectKind].Add(replacement);
}
// clean up all semi transient resources that don't have any file replacement (aka null resolve)
_transientResourceManager.CleanUpSemiTransientResources(objectKind, [.. previousData.FileReplacements[objectKind]]);
// make sure we only return data that actually has file replacements
foreach (var item in previousData.FileReplacements)
{
previousData.FileReplacements[item.Key] = new HashSet<FileReplacement>(item.Value.Where(v => v.HasFileReplacement).OrderBy(v => v.ResolvedPath, StringComparer.Ordinal), FileReplacementComparer.Instance);
}
// gather up data from ipc
previousData.ManipulationString = _ipcManager.Penumbra.GetMetaManipulations();
Task<string> getHeelsOffset = _ipcManager.Heels.GetOffsetAsync();
Task<string> getGlamourerData = _ipcManager.Glamourer.GetCharacterCustomizationAsync(playerRelatedObject.Address);
Task<string?> getCustomizeData = _ipcManager.CustomizePlus.GetScaleAsync(playerRelatedObject.Address);
Task<string> getHonorificTitle = _ipcManager.Honorific.GetTitle();
previousData.GlamourerString[playerRelatedObject.ObjectKind] = await getGlamourerData.ConfigureAwait(false);
_logger.LogDebug("Glamourer is now: {data}", previousData.GlamourerString[playerRelatedObject.ObjectKind]);
var customizeScale = await getCustomizeData.ConfigureAwait(false);
previousData.CustomizePlusScale[playerRelatedObject.ObjectKind] = customizeScale ?? string.Empty;
_logger.LogDebug("Customize is now: {data}", previousData.CustomizePlusScale[playerRelatedObject.ObjectKind]);
previousData.HonorificData = await getHonorificTitle.ConfigureAwait(false);
_logger.LogDebug("Honorific is now: {data}", previousData.HonorificData);
previousData.HeelsData = await getHeelsOffset.ConfigureAwait(false);
_logger.LogDebug("Heels is now: {heels}", previousData.HeelsData);
if (objectKind == ObjectKind.Player)
{
previousData.PetNamesData = _ipcManager.PetNames.GetLocalNames();
_logger.LogDebug("Pet Nicknames is now: {petnames}", previousData.PetNamesData);
previousData.MoodlesData = await _ipcManager.Moodles.GetStatusAsync(playerRelatedObject.Address).ConfigureAwait(false) ?? string.Empty;
}
if (previousData.FileReplacements.TryGetValue(objectKind, out HashSet<FileReplacement>? fileReplacements))
{
var toCompute = fileReplacements.Where(f => !f.IsFileSwap).ToArray();
_logger.LogDebug("Getting Hashes for {amount} Files", toCompute.Length);
var computedPaths = _fileCacheManager.GetFileCachesByPaths(toCompute.Select(c => c.ResolvedPath).ToArray());
foreach (var file in toCompute)
{
file.Hash = computedPaths[file.ResolvedPath]?.Hash ?? string.Empty;
}
var removed = fileReplacements.RemoveWhere(f => !f.IsFileSwap && string.IsNullOrEmpty(f.Hash));
if (removed > 0)
{
_logger.LogDebug("Removed {amount} of invalid files", removed);
}
}
if (objectKind == ObjectKind.Player)
{
try
{
await VerifyPlayerAnimationBones(boneIndices, previousData, objectKind).ConfigureAwait(false);
}
catch (Exception e)
{
_logger.LogWarning(e, "Failed to verify player animations, continuing without further verification");
}
}
_logger.LogInformation("Building character data for {obj} took {time}ms", objectKind, TimeSpan.FromTicks(DateTime.UtcNow.Ticks - start.Ticks).TotalMilliseconds);
return previousData;
}
private async Task VerifyPlayerAnimationBones(Dictionary<string, List<ushort>>? boneIndices, CharacterData previousData, ObjectKind objectKind)
{
if (boneIndices == null) return;
foreach (var kvp in boneIndices)
{
_logger.LogDebug("Found {skellyname} ({idx} bone indices) on player: {bones}", kvp.Key, kvp.Value.Any() ? kvp.Value.Max() : 0, string.Join(',', kvp.Value));
}
if (boneIndices.All(u => u.Value.Count == 0)) return;
int noValidationFailed = 0;
foreach (var file in previousData.FileReplacements[objectKind].Where(f => !f.IsFileSwap && f.GamePaths.First().EndsWith("pap", StringComparison.OrdinalIgnoreCase)).ToList())
{
var skeletonIndices = await _dalamudUtil.RunOnFrameworkThread(() => _modelAnalyzer.GetBoneIndicesFromPap(file.Hash)).ConfigureAwait(false);
bool validationFailed = false;
if (skeletonIndices != null)
{
// 105 is the maximum vanilla skellington spoopy bone index
if (skeletonIndices.All(k => k.Value.Max() <= 105))
{
_logger.LogTrace("All indices of {path} are <= 105, ignoring", file.ResolvedPath);
continue;
}
_logger.LogDebug("Verifying bone indices for {path}, found {x} skeletons", file.ResolvedPath, skeletonIndices.Count);
foreach (var boneCount in skeletonIndices.Select(k => k).ToList())
{
if (boneCount.Value.Max() > boneIndices.SelectMany(b => b.Value).Max())
{
_logger.LogWarning("Found more bone indices on the animation {path} skeleton {skl} (max indice {idx}) than on any player related skeleton (max indice {idx2})",
file.ResolvedPath, boneCount.Key, boneCount.Value.Max(), boneIndices.SelectMany(b => b.Value).Max());
validationFailed = true;
break;
}
}
}
if (validationFailed)
{
noValidationFailed++;
_logger.LogDebug("Removing {file} from sent file replacements and transient data", file.ResolvedPath);
previousData.FileReplacements[objectKind].Remove(file);
foreach (var gamePath in file.GamePaths)
{
_transientResourceManager.RemoveTransientResource(objectKind, gamePath);
}
}
}
if (noValidationFailed > 0)
{
_mareMediator.Publish(new NotificationMessage("Invalid Skeleton Setup",
$"Your client is attempting to send {noValidationFailed} animation files with invalid bone data. Those animation files have been removed from your sent data. " +
$"Verify that you are using the correct skeleton for those animation files (Check /xllog for more information).",
NotificationType.Warning, TimeSpan.FromSeconds(10)));
}
}
private async Task<IReadOnlyDictionary<string, string[]>> GetFileReplacementsFromPaths(HashSet<string> forwardResolve, HashSet<string> reverseResolve)
{
var forwardPaths = forwardResolve.ToArray();
var reversePaths = reverseResolve.ToArray();
Dictionary<string, List<string>> resolvedPaths = new(StringComparer.Ordinal);
var (forward, reverse) = await _ipcManager.Penumbra.ResolvePathsAsync(forwardPaths, reversePaths).ConfigureAwait(false);
for (int i = 0; i < forwardPaths.Length; i++)
{
var filePath = forward[i].ToLowerInvariant();
if (resolvedPaths.TryGetValue(filePath, out var list))
{
list.Add(forwardPaths[i].ToLowerInvariant());
}
else
{
resolvedPaths[filePath] = [forwardPaths[i].ToLowerInvariant()];
}
}
for (int i = 0; i < reversePaths.Length; i++)
{
var filePath = reversePaths[i].ToLowerInvariant();
if (resolvedPaths.TryGetValue(filePath, out var list))
{
list.AddRange(reverse[i].Select(c => c.ToLowerInvariant()));
}
else
{
resolvedPaths[filePath] = new List<string>(reverse[i].Select(c => c.ToLowerInvariant()).ToList());
}
}
return resolvedPaths.ToDictionary(k => k.Key, k => k.Value.ToArray(), StringComparer.OrdinalIgnoreCase).AsReadOnly();
}
private HashSet<string> ManageSemiTransientData(ObjectKind objectKind, IntPtr charaPointer)
{
_transientResourceManager.PersistTransientResources(charaPointer, objectKind);
HashSet<string> pathsToResolve = new(StringComparer.Ordinal);
foreach (var path in _transientResourceManager.GetSemiTransientResources(objectKind).Where(path => !string.IsNullOrEmpty(path)))
{
pathsToResolve.Add(path);
}
return pathsToResolve;
}
}