forked from Eauldane/SnowcloakClient
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155
MareSynchronos/Services/CommandManagerService.cs
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155
MareSynchronos/Services/CommandManagerService.cs
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using Dalamud.Game.Command;
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using Dalamud.Plugin.Services;
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using MareSynchronos.FileCache;
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using MareSynchronos.MareConfiguration;
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using MareSynchronos.MareConfiguration.Models;
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using MareSynchronos.Services.Mediator;
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using MareSynchronos.Services.ServerConfiguration;
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using MareSynchronos.UI;
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using MareSynchronos.WebAPI;
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using System.Globalization;
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using System.Text;
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namespace MareSynchronos.Services;
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public sealed class CommandManagerService : IDisposable
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{
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private const string _commandName = "/sync";
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private const string _commandName2 = "/elezen";
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private const string _ssCommandPrefix = "/ss";
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private readonly ApiController _apiController;
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private readonly ICommandManager _commandManager;
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private readonly MareMediator _mediator;
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private readonly MareConfigService _mareConfigService;
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private readonly PerformanceCollectorService _performanceCollectorService;
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private readonly CacheMonitor _cacheMonitor;
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private readonly ChatService _chatService;
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private readonly ServerConfigurationManager _serverConfigurationManager;
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public CommandManagerService(ICommandManager commandManager, PerformanceCollectorService performanceCollectorService,
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ServerConfigurationManager serverConfigurationManager, CacheMonitor periodicFileScanner, ChatService chatService,
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ApiController apiController, MareMediator mediator, MareConfigService mareConfigService)
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{
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_commandManager = commandManager;
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_performanceCollectorService = performanceCollectorService;
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_serverConfigurationManager = serverConfigurationManager;
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_cacheMonitor = periodicFileScanner;
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_chatService = chatService;
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_apiController = apiController;
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_mediator = mediator;
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_mareConfigService = mareConfigService;
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_commandManager.AddHandler(_commandName, new CommandInfo(OnCommand)
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{
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HelpMessage = "Opens the Elezen UI"
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});
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_commandManager.AddHandler(_commandName2, new CommandInfo(OnCommand)
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{
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HelpMessage = "Opens the Elezen UI"
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});
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// Lazy registration of all possible /ss# commands which tbf is what the game does for linkshells anyway
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for (int i = 1; i <= ChatService.CommandMaxNumber; ++i)
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{
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_commandManager.AddHandler($"{_ssCommandPrefix}{i}", new CommandInfo(OnChatCommand)
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{
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ShowInHelp = false
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});
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}
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}
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public void Dispose()
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{
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_commandManager.RemoveHandler(_commandName);
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_commandManager.RemoveHandler(_commandName2);
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for (int i = 1; i <= ChatService.CommandMaxNumber; ++i)
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_commandManager.RemoveHandler($"{_ssCommandPrefix}{i}");
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}
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private void OnCommand(string command, string args)
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{
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var splitArgs = args.ToLowerInvariant().Trim().Split(" ", StringSplitOptions.RemoveEmptyEntries);
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if (splitArgs.Length == 0)
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{
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// Interpret this as toggling the UI
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if (_mareConfigService.Current.HasValidSetup())
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_mediator.Publish(new UiToggleMessage(typeof(CompactUi)));
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else
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_mediator.Publish(new UiToggleMessage(typeof(IntroUi)));
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return;
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}
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if (string.Equals(splitArgs[0], "toggle", StringComparison.OrdinalIgnoreCase))
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{
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if (_apiController.ServerState == WebAPI.SignalR.Utils.ServerState.Disconnecting)
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{
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_mediator.Publish(new NotificationMessage("Elezen disconnecting", "Cannot use /toggle while Elezen is still disconnecting",
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NotificationType.Error));
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}
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if (_serverConfigurationManager.CurrentServer == null) return;
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var fullPause = splitArgs.Length > 1 ? splitArgs[1] switch
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{
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"on" => false,
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"off" => true,
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_ => !_serverConfigurationManager.CurrentServer.FullPause,
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} : !_serverConfigurationManager.CurrentServer.FullPause;
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if (fullPause != _serverConfigurationManager.CurrentServer.FullPause)
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{
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_serverConfigurationManager.CurrentServer.FullPause = fullPause;
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_serverConfigurationManager.Save();
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_ = _apiController.CreateConnections();
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}
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}
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else if (string.Equals(splitArgs[0], "gpose", StringComparison.OrdinalIgnoreCase))
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{
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_mediator.Publish(new UiToggleMessage(typeof(CharaDataHubUi)));
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}
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else if (string.Equals(splitArgs[0], "rescan", StringComparison.OrdinalIgnoreCase))
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{
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_cacheMonitor.InvokeScan();
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}
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else if (string.Equals(splitArgs[0], "perf", StringComparison.OrdinalIgnoreCase))
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{
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if (splitArgs.Length > 1 && int.TryParse(splitArgs[1], CultureInfo.InvariantCulture, out var limitBySeconds))
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{
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_performanceCollectorService.PrintPerformanceStats(limitBySeconds);
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}
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else
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{
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_performanceCollectorService.PrintPerformanceStats();
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}
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}
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else if (string.Equals(splitArgs[0], "medi", StringComparison.OrdinalIgnoreCase))
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{
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_mediator.PrintSubscriberInfo();
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}
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else if (string.Equals(splitArgs[0], "analyze", StringComparison.OrdinalIgnoreCase))
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{
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_mediator.Publish(new UiToggleMessage(typeof(DataAnalysisUi)));
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}
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}
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private void OnChatCommand(string command, string args)
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{
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if (_mareConfigService.Current.DisableSyncshellChat)
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return;
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int shellNumber = int.Parse(command[_ssCommandPrefix.Length..]);
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if (args.Length == 0)
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{
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_chatService.SwitchChatShell(shellNumber);
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}
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else
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{
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// FIXME: Chat content seems to already be stripped of any special characters here?
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byte[] chatBytes = Encoding.UTF8.GetBytes(args);
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_chatService.SendChatShell(shellNumber, chatBytes);
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}
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}
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}
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