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using MareSynchronos.MareConfiguration;
using MareSynchronos.MareConfiguration.Models;
using MareSynchronos.Services.Mediator;
using MareSynchronos.Utils;
using MareSynchronos.WebAPI;
using Microsoft.Extensions.Logging;
using System.Diagnostics;
namespace MareSynchronos.Services.ServerConfiguration;
public class ServerConfigurationManager
{
private readonly ServerConfigService _configService;
private readonly DalamudUtilService _dalamudUtil;
private readonly ILogger<ServerConfigurationManager> _logger;
private readonly NotesConfigService _notesConfig;
private readonly ServerBlockConfigService _blockConfig;
private readonly ServerTagConfigService _serverTagConfig;
private readonly SyncshellConfigService _syncshellConfig;
private HashSet<string>? _cachedWhitelistedUIDs = null;
private HashSet<string>? _cachedBlacklistedUIDs = null;
private string? _realApiUrl = null;
public ServerConfigurationManager(ILogger<ServerConfigurationManager> logger, ServerConfigService configService,
ServerTagConfigService serverTagConfig, SyncshellConfigService syncshellConfig, NotesConfigService notesConfig,
ServerBlockConfigService blockConfig, DalamudUtilService dalamudUtil)
{
_logger = logger;
_configService = configService;
_serverTagConfig = serverTagConfig;
_syncshellConfig = syncshellConfig;
_notesConfig = notesConfig;
_blockConfig = blockConfig;
_dalamudUtil = dalamudUtil;
EnsureMainExists();
}
public string CurrentApiUrl => CurrentServer.ServerUri;
public string CurrentRealApiUrl
{
get
{
return _realApiUrl ?? CurrentApiUrl;
}
}
public ServerStorage CurrentServer => _configService.Current.ServerStorage[CurrentServerIndex];
public IReadOnlyList<string> Whitelist => CurrentBlockStorage().Whitelist;
public IReadOnlyList<string> Blacklist => CurrentBlockStorage().Blacklist;
public int CurrentServerIndex
{
set
{
_configService.Current.CurrentServer = value;
_cachedWhitelistedUIDs = null;
_cachedBlacklistedUIDs = null;
_realApiUrl = null;
_configService.Save();
}
get
{
if (_configService.Current.CurrentServer < 0)
{
_configService.Current.CurrentServer = 0;
_configService.Save();
}
return _configService.Current.CurrentServer;
}
}
public string? GetSecretKey(out bool hasMulti, int serverIdx = -1)
{
ServerStorage? currentServer;
currentServer = serverIdx == -1 ? CurrentServer : GetServerByIndex(serverIdx);
if (currentServer == null)
{
currentServer = new();
Save();
}
hasMulti = false;
var charaName = _dalamudUtil.GetPlayerNameAsync().GetAwaiter().GetResult();
var worldId = _dalamudUtil.GetHomeWorldIdAsync().GetAwaiter().GetResult();
if (!currentServer.Authentications.Any() && currentServer.SecretKeys.Any())
{
currentServer.Authentications.Add(new Authentication()
{
CharacterName = charaName,
WorldId = worldId,
SecretKeyIdx = currentServer.SecretKeys.Last().Key,
});
Save();
}
var auth = currentServer.Authentications.FindAll(f => string.Equals(f.CharacterName, charaName, StringComparison.Ordinal) && f.WorldId == worldId);
if (auth.Count >= 2)
{
_logger.LogTrace("GetSecretKey accessed, returning null because multiple ({count}) identical characters.", auth.Count);
hasMulti = true;
return null;
}
if (auth.Count == 0)
{
_logger.LogTrace("GetSecretKey accessed, returning null because no set up characters for {chara} on {world}", charaName, worldId);
return null;
}
if (currentServer.SecretKeys.TryGetValue(auth.Single().SecretKeyIdx, out var secretKey))
{
_logger.LogTrace("GetSecretKey accessed, returning {key} ({keyValue}) for {chara} on {world}", secretKey.FriendlyName, string.Join("", secretKey.Key.Take(10)), charaName, worldId);
return secretKey.Key;
}
_logger.LogTrace("GetSecretKey accessed, returning null because no fitting key found for {chara} on {world} for idx {idx}.", charaName, worldId, auth.Single().SecretKeyIdx);
return null;
}
public string[] GetServerApiUrls()
{
return _configService.Current.ServerStorage.Select(v => v.ServerUri).ToArray();
}
public ServerStorage GetServerByIndex(int idx)
{
try
{
return _configService.Current.ServerStorage[idx];
}
catch
{
_configService.Current.CurrentServer = 0;
EnsureMainExists();
return CurrentServer!;
}
}
public string[] GetServerNames()
{
return _configService.Current.ServerStorage.Select(v => v.ServerName).ToArray();
}
public bool HasValidConfig()
{
return CurrentServer != null && CurrentServer.SecretKeys.Any();
}
public void Save()
{
var caller = new StackTrace().GetFrame(1)?.GetMethod()?.ReflectedType?.Name ?? "Unknown";
_logger.LogDebug("{caller} Calling config save", caller);
_configService.Save();
}
public void SelectServer(int idx)
{
_configService.Current.CurrentServer = idx;
CurrentServer!.FullPause = false;
Save();
}
internal void AddCurrentCharacterToServer(int serverSelectionIndex = -1, bool save = true)
{
if (serverSelectionIndex == -1) serverSelectionIndex = CurrentServerIndex;
var server = GetServerByIndex(serverSelectionIndex);
if (server.Authentications.Any(c => string.Equals(c.CharacterName, _dalamudUtil.GetPlayerNameAsync().GetAwaiter().GetResult(), StringComparison.Ordinal)
&& c.WorldId == _dalamudUtil.GetHomeWorldIdAsync().GetAwaiter().GetResult()))
return;
server.Authentications.Add(new Authentication()
{
CharacterName = _dalamudUtil.GetPlayerNameAsync().GetAwaiter().GetResult(),
WorldId = _dalamudUtil.GetHomeWorldIdAsync().GetAwaiter().GetResult(),
SecretKeyIdx = server.SecretKeys.Last().Key,
});
if (save)
Save();
}
internal void AddEmptyCharacterToServer(int serverSelectionIndex)
{
var server = GetServerByIndex(serverSelectionIndex);
server.Authentications.Add(new Authentication()
{
SecretKeyIdx = server.SecretKeys.Any() ? server.SecretKeys.First().Key : -1,
});
Save();
}
internal void AddOpenPairTag(string tag)
{
CurrentServerTagStorage().OpenPairTags.Add(tag);
_serverTagConfig.Save();
}
internal void AddServer(ServerStorage serverStorage)
{
_configService.Current.ServerStorage.Add(serverStorage);
Save();
}
internal void AddTag(string tag)
{
CurrentServerTagStorage().ServerAvailablePairTags.Add(tag);
_serverTagConfig.Save();
}
internal void AddTagForUid(string uid, string tagName)
{
if (CurrentServerTagStorage().UidServerPairedUserTags.TryGetValue(uid, out var tags))
{
tags.Add(tagName);
}
else
{
CurrentServerTagStorage().UidServerPairedUserTags[uid] = [tagName];
}
_serverTagConfig.Save();
}
internal bool ContainsOpenPairTag(string tag)
{
return CurrentServerTagStorage().OpenPairTags.Contains(tag);
}
internal bool ContainsTag(string uid, string tag)
{
if (CurrentServerTagStorage().UidServerPairedUserTags.TryGetValue(uid, out var tags))
{
return tags.Contains(tag, StringComparer.Ordinal);
}
return false;
}
internal void DeleteServer(ServerStorage selectedServer)
{
if (Array.IndexOf(_configService.Current.ServerStorage.ToArray(), selectedServer) <
_configService.Current.CurrentServer)
{
_configService.Current.CurrentServer--;
}
_configService.Current.ServerStorage.Remove(selectedServer);
Save();
}
internal string? GetNoteForGid(string gID)
{
if (CurrentNotesStorage().GidServerComments.TryGetValue(gID, out var note))
{
if (string.IsNullOrEmpty(note)) return null;
return note;
}
return null;
}
internal string? GetNoteForUid(string uid)
{
if (CurrentNotesStorage().UidServerComments.TryGetValue(uid, out var note))
{
if (string.IsNullOrEmpty(note)) return null;
return note;
}
return null;
}
internal string? GetNameForUid(string uid)
{
if (CurrentNotesStorage().UidLastSeenNames.TryGetValue(uid, out var name))
{
if (string.IsNullOrEmpty(name)) return null;
return name;
}
return null;
}
internal HashSet<string> GetServerAvailablePairTags()
{
return CurrentServerTagStorage().ServerAvailablePairTags;
}
internal ShellConfig GetShellConfigForGid(string gid)
{
if (CurrentSyncshellStorage().GidShellConfig.TryGetValue(gid, out var config))
return config;
// Pick the next higher syncshell number that is available
int newShellNumber = CurrentSyncshellStorage().GidShellConfig.Count > 0 ? CurrentSyncshellStorage().GidShellConfig.Select(x => x.Value.ShellNumber).Max() + 1 : 1;
var shellConfig = new ShellConfig{
ShellNumber = newShellNumber
};
// Save config to avoid auto-generated numbers shuffling around
SaveShellConfigForGid(gid, shellConfig);
return CurrentSyncshellStorage().GidShellConfig[gid];
}
internal int GetShellNumberForGid(string gid)
{
return GetShellConfigForGid(gid).ShellNumber;
}
internal Dictionary<string, List<string>> GetUidServerPairedUserTags()
{
return CurrentServerTagStorage().UidServerPairedUserTags;
}
internal HashSet<string> GetUidsForTag(string tag)
{
return CurrentServerTagStorage().UidServerPairedUserTags.Where(p => p.Value.Contains(tag, StringComparer.Ordinal)).Select(p => p.Key).ToHashSet(StringComparer.Ordinal);
}
internal bool HasTags(string uid)
{
if (CurrentServerTagStorage().UidServerPairedUserTags.TryGetValue(uid, out var tags))
{
return tags.Any();
}
return false;
}
internal void RemoveCharacterFromServer(int serverSelectionIndex, Authentication item)
{
var server = GetServerByIndex(serverSelectionIndex);
server.Authentications.Remove(item);
Save();
}
internal void RemoveOpenPairTag(string tag)
{
CurrentServerTagStorage().OpenPairTags.Remove(tag);
_serverTagConfig.Save();
}
internal void RemoveTag(string tag)
{
CurrentServerTagStorage().ServerAvailablePairTags.Remove(tag);
foreach (var uid in GetUidsForTag(tag))
{
RemoveTagForUid(uid, tag, save: false);
}
_serverTagConfig.Save();
}
internal void RemoveTagForUid(string uid, string tagName, bool save = true)
{
if (CurrentServerTagStorage().UidServerPairedUserTags.TryGetValue(uid, out var tags))
{
tags.Remove(tagName);
if (save)
{
_serverTagConfig.Save();
}
}
}
internal void RenameTag(string oldName, string newName)
{
CurrentServerTagStorage().ServerAvailablePairTags.Remove(oldName);
CurrentServerTagStorage().ServerAvailablePairTags.Add(newName);
foreach (var existingTags in CurrentServerTagStorage().UidServerPairedUserTags.Select(k => k.Value))
{
if (existingTags.Remove(oldName))
existingTags.Add(newName);
}
}
internal void SaveNotes()
{
_notesConfig.Save();
}
internal void SetNoteForGid(string gid, string note, bool save = true)
{
if (string.IsNullOrEmpty(gid)) return;
CurrentNotesStorage().GidServerComments[gid] = note;
if (save)
_notesConfig.Save();
}
internal void SetNoteForUid(string uid, string note, bool save = true)
{
if (string.IsNullOrEmpty(uid)) return;
CurrentNotesStorage().UidServerComments[uid] = note;
if (save)
_notesConfig.Save();
}
internal void SetNameForUid(string uid, string name)
{
if (string.IsNullOrEmpty(uid)) return;
if (CurrentNotesStorage().UidLastSeenNames.TryGetValue(uid, out var currentName) && currentName.Equals(name, StringComparison.Ordinal))
return;
CurrentNotesStorage().UidLastSeenNames[uid] = name;
_notesConfig.Save();
}
internal void SaveShellConfigForGid(string gid, ShellConfig config)
{
if (string.IsNullOrEmpty(gid)) return;
// This is somewhat pointless because ShellConfig is a ref type we returned to the caller anyway...
CurrentSyncshellStorage().GidShellConfig[gid] = config;
_syncshellConfig.Save();
}
internal bool IsUidWhitelisted(string uid)
{
_cachedWhitelistedUIDs ??= [.. CurrentBlockStorage().Whitelist];
return _cachedWhitelistedUIDs.Contains(uid);
}
internal bool IsUidBlacklisted(string uid)
{
_cachedBlacklistedUIDs ??= [.. CurrentBlockStorage().Blacklist];
return _cachedBlacklistedUIDs.Contains(uid);
}
internal void AddWhitelistUid(string uid)
{
if (IsUidWhitelisted(uid))
return;
if (CurrentBlockStorage().Blacklist.RemoveAll(u => u.Equals(uid, StringComparison.Ordinal)) > 0)
_cachedBlacklistedUIDs = null;
CurrentBlockStorage().Whitelist.Add(uid);
_cachedWhitelistedUIDs = null;
_blockConfig.Save();
}
internal void AddBlacklistUid(string uid)
{
if (IsUidBlacklisted(uid))
return;
if (CurrentBlockStorage().Whitelist.RemoveAll(u => u.Equals(uid, StringComparison.Ordinal)) > 0)
_cachedWhitelistedUIDs = null;
CurrentBlockStorage().Blacklist.Add(uid);
_cachedBlacklistedUIDs = null;
_blockConfig.Save();
}
internal void RemoveWhitelistUid(string uid)
{
if (CurrentBlockStorage().Whitelist.RemoveAll(u => u.Equals(uid, StringComparison.Ordinal)) > 0)
_cachedWhitelistedUIDs = null;
_blockConfig.Save();
}
internal void RemoveBlacklistUid(string uid)
{
if (CurrentBlockStorage().Blacklist.RemoveAll(u => u.Equals(uid, StringComparison.Ordinal)) > 0)
_cachedBlacklistedUIDs = null;
_blockConfig.Save();
}
private ServerNotesStorage CurrentNotesStorage()
{
TryCreateCurrentNotesStorage();
return _notesConfig.Current.ServerNotes[CurrentApiUrl];
}
private ServerTagStorage CurrentServerTagStorage()
{
TryCreateCurrentServerTagStorage();
return _serverTagConfig.Current.ServerTagStorage[CurrentApiUrl];
}
private ServerShellStorage CurrentSyncshellStorage()
{
TryCreateCurrentSyncshellStorage();
return _syncshellConfig.Current.ServerShellStorage[CurrentApiUrl];
}
private ServerBlockStorage CurrentBlockStorage()
{
TryCreateCurrentBlockStorage();
return _blockConfig.Current.ServerBlocks[CurrentApiUrl];
}
private void EnsureMainExists()
{
bool elfExists = false;
for (int i = 0; i < _configService.Current.ServerStorage.Count; ++i)
{
var x = _configService.Current.ServerStorage[i];
if (x.ServerUri.Equals(ApiController.ElezenServiceUri, StringComparison.OrdinalIgnoreCase))
elfExists = true;
}
if (!elfExists)
{
_logger.LogDebug("Re-adding missing server {uri}", ApiController.ElezenServiceUri);
_configService.Current.ServerStorage.Insert(0, new ServerStorage() { ServerUri = ApiController.ElezenServiceUri, ServerName = ApiController.ElezenServer });
if (_configService.Current.CurrentServer >= 0)
_configService.Current.CurrentServer++;
}
Save();
}
private void TryCreateCurrentNotesStorage()
{
if (!_notesConfig.Current.ServerNotes.ContainsKey(CurrentApiUrl))
{
_notesConfig.Current.ServerNotes[CurrentApiUrl] = new();
}
}
private void TryCreateCurrentServerTagStorage()
{
if (!_serverTagConfig.Current.ServerTagStorage.ContainsKey(CurrentApiUrl))
{
_serverTagConfig.Current.ServerTagStorage[CurrentApiUrl] = new();
}
}
private void TryCreateCurrentSyncshellStorage()
{
if (!_syncshellConfig.Current.ServerShellStorage.ContainsKey(CurrentApiUrl))
{
_syncshellConfig.Current.ServerShellStorage[CurrentApiUrl] = new();
}
}
private void TryCreateCurrentBlockStorage()
{
if (!_blockConfig.Current.ServerBlocks.ContainsKey(CurrentApiUrl))
{
_blockConfig.Current.ServerBlocks[CurrentApiUrl] = new();
}
}
}