forked from Eauldane/SnowcloakClient
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230
MareSynchronos/Utils/VariousExtensions.cs
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230
MareSynchronos/Utils/VariousExtensions.cs
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using Dalamud.Game.ClientState.Objects.Types;
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using MareSynchronos.API.Data;
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using MareSynchronos.API.Data.Enum;
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using MareSynchronos.PlayerData.Handlers;
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using MareSynchronos.PlayerData.Pairs;
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using Microsoft.Extensions.Logging;
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using System.Text.Json;
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namespace MareSynchronos.Utils;
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public static class VariousExtensions
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{
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public static string ToByteString(this int bytes, bool addSuffix = true)
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{
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string[] suffix = ["B", "KiB", "MiB", "GiB", "TiB"];
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int i;
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double dblSByte = bytes;
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for (i = 0; i < suffix.Length && bytes >= 1024; i++, bytes /= 1024)
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{
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dblSByte = bytes / 1024.0;
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}
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return addSuffix ? $"{dblSByte:0.00} {suffix[i]}" : $"{dblSByte:0.00}";
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}
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public static string ToByteString(this long bytes, bool addSuffix = true)
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{
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string[] suffix = ["B", "KiB", "MiB", "GiB", "TiB"];
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int i;
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double dblSByte = bytes;
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for (i = 0; i < suffix.Length && bytes >= 1024; i++, bytes /= 1024)
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{
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dblSByte = bytes / 1024.0;
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}
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return addSuffix ? $"{dblSByte:0.00} {suffix[i]}" : $"{dblSByte:0.00}";
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}
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public static void CancelDispose(this CancellationTokenSource? cts)
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{
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try
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{
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cts?.Cancel();
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cts?.Dispose();
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}
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catch (ObjectDisposedException)
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{
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// swallow it
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}
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}
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public static CancellationTokenSource CancelRecreate(this CancellationTokenSource? cts)
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{
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cts?.CancelDispose();
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return new CancellationTokenSource();
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}
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public static Dictionary<ObjectKind, HashSet<PlayerChanges>> CheckUpdatedData(this CharacterData newData, Guid applicationBase,
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CharacterData? oldData, ILogger logger, PairHandler cachedPlayer, bool forceApplyCustomization, bool forceApplyMods)
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{
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oldData ??= new();
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var charaDataToUpdate = new Dictionary<ObjectKind, HashSet<PlayerChanges>>();
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foreach (ObjectKind objectKind in Enum.GetValues<ObjectKind>())
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{
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charaDataToUpdate[objectKind] = [];
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oldData.FileReplacements.TryGetValue(objectKind, out var existingFileReplacements);
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newData.FileReplacements.TryGetValue(objectKind, out var newFileReplacements);
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oldData.GlamourerData.TryGetValue(objectKind, out var existingGlamourerData);
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newData.GlamourerData.TryGetValue(objectKind, out var newGlamourerData);
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bool hasNewButNotOldFileReplacements = newFileReplacements != null && existingFileReplacements == null;
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bool hasOldButNotNewFileReplacements = existingFileReplacements != null && newFileReplacements == null;
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bool hasNewButNotOldGlamourerData = newGlamourerData != null && existingGlamourerData == null;
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bool hasOldButNotNewGlamourerData = existingGlamourerData != null && newGlamourerData == null;
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bool hasNewAndOldFileReplacements = newFileReplacements != null && existingFileReplacements != null;
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bool hasNewAndOldGlamourerData = newGlamourerData != null && existingGlamourerData != null;
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if (hasNewButNotOldFileReplacements || hasOldButNotNewFileReplacements || hasNewButNotOldGlamourerData || hasOldButNotNewGlamourerData)
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{
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logger.LogDebug("[BASE-{appBase}] Updating {object}/{kind} (Some new data arrived: NewButNotOldFiles:{hasNewButNotOldFileReplacements}," +
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" OldButNotNewFiles:{hasOldButNotNewFileReplacements}, NewButNotOldGlam:{hasNewButNotOldGlamourerData}, OldButNotNewGlam:{hasOldButNotNewGlamourerData}) => {change}, {change2}",
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applicationBase,
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cachedPlayer, objectKind, hasNewButNotOldFileReplacements, hasOldButNotNewFileReplacements, hasNewButNotOldGlamourerData, hasOldButNotNewGlamourerData, PlayerChanges.ModFiles, PlayerChanges.Glamourer);
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charaDataToUpdate[objectKind].Add(PlayerChanges.ModFiles);
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charaDataToUpdate[objectKind].Add(PlayerChanges.Glamourer);
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charaDataToUpdate[objectKind].Add(PlayerChanges.ForcedRedraw);
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}
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else
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{
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if (hasNewAndOldFileReplacements)
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{
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bool listsAreEqual = oldData.FileReplacements[objectKind].SequenceEqual(newData.FileReplacements[objectKind], PlayerData.Data.FileReplacementDataComparer.Instance);
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if (!listsAreEqual || forceApplyMods)
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{
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logger.LogDebug("[BASE-{appBase}] Updating {object}/{kind} (FileReplacements not equal) => {change}", applicationBase, cachedPlayer, objectKind, PlayerChanges.ModFiles);
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charaDataToUpdate[objectKind].Add(PlayerChanges.ModFiles);
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// XXX: This logic is disabled disabled because it seems to skip redrawing for something as basic as toggling a gear mod
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#if false
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if (forceApplyMods || objectKind != ObjectKind.Player)
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{
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charaDataToUpdate[objectKind].Add(PlayerChanges.ForcedRedraw);
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}
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else
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{
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var existingFace = existingFileReplacements.Where(g => g.GamePaths.Any(p => p.Contains("/face/", StringComparison.OrdinalIgnoreCase)))
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.OrderBy(g => string.IsNullOrEmpty(g.Hash) ? g.FileSwapPath : g.Hash, StringComparer.OrdinalIgnoreCase).ToList();
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var existingHair = existingFileReplacements.Where(g => g.GamePaths.Any(p => p.Contains("/hair/", StringComparison.OrdinalIgnoreCase)))
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.OrderBy(g => string.IsNullOrEmpty(g.Hash) ? g.FileSwapPath : g.Hash, StringComparer.OrdinalIgnoreCase).ToList();
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var existingTail = existingFileReplacements.Where(g => g.GamePaths.Any(p => p.Contains("/tail/", StringComparison.OrdinalIgnoreCase)))
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.OrderBy(g => string.IsNullOrEmpty(g.Hash) ? g.FileSwapPath : g.Hash, StringComparer.OrdinalIgnoreCase).ToList();
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var newFace = newFileReplacements.Where(g => g.GamePaths.Any(p => p.Contains("/face/", StringComparison.OrdinalIgnoreCase)))
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.OrderBy(g => string.IsNullOrEmpty(g.Hash) ? g.FileSwapPath : g.Hash, StringComparer.OrdinalIgnoreCase).ToList();
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var newHair = newFileReplacements.Where(g => g.GamePaths.Any(p => p.Contains("/hair/", StringComparison.OrdinalIgnoreCase)))
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.OrderBy(g => string.IsNullOrEmpty(g.Hash) ? g.FileSwapPath : g.Hash, StringComparer.OrdinalIgnoreCase).ToList();
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var newTail = newFileReplacements.Where(g => g.GamePaths.Any(p => p.Contains("/tail/", StringComparison.OrdinalIgnoreCase)))
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.OrderBy(g => string.IsNullOrEmpty(g.Hash) ? g.FileSwapPath : g.Hash, StringComparer.OrdinalIgnoreCase).ToList();
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var existingTransients = existingFileReplacements.Where(g => g.GamePaths.Any(g => !g.EndsWith("mdl") && !g.EndsWith("tex") && !g.EndsWith("mtrl")))
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.OrderBy(g => string.IsNullOrEmpty(g.Hash) ? g.FileSwapPath : g.Hash, StringComparer.OrdinalIgnoreCase).ToList();
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var newTransients = newFileReplacements.Where(g => g.GamePaths.Any(g => !g.EndsWith("mdl") && !g.EndsWith("tex") && !g.EndsWith("mtrl")))
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.OrderBy(g => string.IsNullOrEmpty(g.Hash) ? g.FileSwapPath : g.Hash, StringComparer.OrdinalIgnoreCase).ToList();
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logger.LogTrace("[BASE-{appbase}] ExistingFace: {of}, NewFace: {fc}; ExistingHair: {eh}, NewHair: {nh}; ExistingTail: {et}, NewTail: {nt}; ExistingTransient: {etr}, NewTransient: {ntr}", applicationBase,
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existingFace.Count, newFace.Count, existingHair.Count, newHair.Count, existingTail.Count, newTail.Count, existingTransients.Count, newTransients.Count);
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var differentFace = !existingFace.SequenceEqual(newFace, PlayerData.Data.FileReplacementDataComparer.Instance);
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var differentHair = !existingHair.SequenceEqual(newHair, PlayerData.Data.FileReplacementDataComparer.Instance);
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var differentTail = !existingTail.SequenceEqual(newTail, PlayerData.Data.FileReplacementDataComparer.Instance);
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var differenTransients = !existingTransients.SequenceEqual(newTransients, PlayerData.Data.FileReplacementDataComparer.Instance);
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if (differentFace || differentHair || differentTail || differenTransients)
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{
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logger.LogDebug("[BASE-{appbase}] Different Subparts: Face: {face}, Hair: {hair}, Tail: {tail}, Transients: {transients} => {change}", applicationBase,
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differentFace, differentHair, differentTail, differenTransients, PlayerChanges.ForcedRedraw);
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charaDataToUpdate[objectKind].Add(PlayerChanges.ForcedRedraw);
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}
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}
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#endif
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// XXX: Redraw on mod file changes always
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charaDataToUpdate[objectKind].Add(PlayerChanges.ForcedRedraw);
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}
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}
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if (hasNewAndOldGlamourerData)
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{
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bool glamourerDataDifferent = !string.Equals(oldData.GlamourerData[objectKind], newData.GlamourerData[objectKind], StringComparison.Ordinal);
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if (glamourerDataDifferent || forceApplyCustomization)
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{
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logger.LogDebug("[BASE-{appBase}] Updating {object}/{kind} (Glamourer different) => {change}", applicationBase, cachedPlayer, objectKind, PlayerChanges.Glamourer);
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charaDataToUpdate[objectKind].Add(PlayerChanges.Glamourer);
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}
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}
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}
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oldData.CustomizePlusData.TryGetValue(objectKind, out var oldCustomizePlusData);
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newData.CustomizePlusData.TryGetValue(objectKind, out var newCustomizePlusData);
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oldCustomizePlusData ??= string.Empty;
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newCustomizePlusData ??= string.Empty;
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bool customizeDataDifferent = !string.Equals(oldCustomizePlusData, newCustomizePlusData, StringComparison.Ordinal);
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if (customizeDataDifferent || (forceApplyCustomization && !string.IsNullOrEmpty(newCustomizePlusData)))
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{
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logger.LogDebug("[BASE-{appBase}] Updating {object}/{kind} (Diff customize data) => {change}", applicationBase, cachedPlayer, objectKind, PlayerChanges.Customize);
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charaDataToUpdate[objectKind].Add(PlayerChanges.Customize);
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}
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if (objectKind != ObjectKind.Player) continue;
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bool manipDataDifferent = !string.Equals(oldData.ManipulationData, newData.ManipulationData, StringComparison.Ordinal);
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if (manipDataDifferent || forceApplyMods)
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{
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logger.LogDebug("[BASE-{appBase}] Updating {object}/{kind} (Diff manip data) => {change}", applicationBase, cachedPlayer, objectKind, PlayerChanges.ModManip);
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charaDataToUpdate[objectKind].Add(PlayerChanges.ModManip);
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charaDataToUpdate[objectKind].Add(PlayerChanges.ForcedRedraw);
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}
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bool heelsOffsetDifferent = !string.Equals(oldData.HeelsData, newData.HeelsData, StringComparison.Ordinal);
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if (heelsOffsetDifferent || (forceApplyCustomization && !string.IsNullOrEmpty(newData.HeelsData)))
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{
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logger.LogDebug("[BASE-{appBase}] Updating {object}/{kind} (Diff heels data) => {change}", applicationBase, cachedPlayer, objectKind, PlayerChanges.Heels);
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charaDataToUpdate[objectKind].Add(PlayerChanges.Heels);
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}
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bool honorificDataDifferent = !string.Equals(oldData.HonorificData, newData.HonorificData, StringComparison.Ordinal);
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if (honorificDataDifferent || (forceApplyCustomization && !string.IsNullOrEmpty(newData.HonorificData)))
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{
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logger.LogDebug("[BASE-{appBase}] Updating {object}/{kind} (Diff honorific data) => {change}", applicationBase, cachedPlayer, objectKind, PlayerChanges.Honorific);
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charaDataToUpdate[objectKind].Add(PlayerChanges.Honorific);
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}
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bool petNamesDataDifferent = !string.Equals(oldData.PetNamesData, newData.PetNamesData, StringComparison.Ordinal);
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if (petNamesDataDifferent || (forceApplyCustomization && !string.IsNullOrEmpty(newData.PetNamesData)))
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{
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logger.LogDebug("[BASE-{appBase}] Updating {object}/{kind} (Diff petnames data) => {change}", applicationBase, cachedPlayer, objectKind, PlayerChanges.PetNames);
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charaDataToUpdate[objectKind].Add(PlayerChanges.PetNames);
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}
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bool moodlesDataDifferent = !string.Equals(oldData.MoodlesData, newData.MoodlesData, StringComparison.Ordinal);
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if (moodlesDataDifferent || (forceApplyCustomization && !string.IsNullOrEmpty(newData.MoodlesData)))
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{
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logger.LogDebug("[BASE-{appBase}] Updating {object}/{kind} (Diff moodles data) => {change}", applicationBase, cachedPlayer, objectKind, PlayerChanges.Moodles);
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charaDataToUpdate[objectKind].Add(PlayerChanges.Moodles);
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}
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}
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foreach (KeyValuePair<ObjectKind, HashSet<PlayerChanges>> data in charaDataToUpdate.ToList())
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{
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if (!data.Value.Any()) charaDataToUpdate.Remove(data.Key);
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else charaDataToUpdate[data.Key] = [.. data.Value.OrderByDescending(p => (int)p)];
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}
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return charaDataToUpdate;
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}
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public static T DeepClone<T>(this T obj)
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{
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return JsonSerializer.Deserialize<T>(JsonSerializer.Serialize(obj))!;
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}
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public static unsafe int? ObjectTableIndex(this IGameObject? gameObject)
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{
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if (gameObject == null || gameObject.Address == IntPtr.Zero)
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{
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return null;
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}
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return ((FFXIVClientStructs.FFXIV.Client.Game.Object.GameObject*)gameObject.Address)->ObjectIndex;
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}
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}
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