Files
SnowcloakClient/MareAPI/MareSynchronosAPI/Dto/CharaData/CharaDataFullDto.cs
2025-08-22 02:19:48 +01:00

88 lines
3.3 KiB
C#

using MareSynchronos.API.Data;
using MessagePack;
namespace MareSynchronos.API.Dto.CharaData;
[MessagePackObject(keyAsPropertyName: true)]
public record CharaDataFullDto(string Id, UserData Uploader) : CharaDataDto(Id, Uploader)
{
public DateTime CreatedDate { get; init; }
public DateTime ExpiryDate { get; set; }
public string GlamourerData { get; set; } = string.Empty;
public string CustomizeData { get; set; } = string.Empty;
public string ManipulationData { get; set; } = string.Empty;
public int DownloadCount { get; set; } = 0;
public List<UserData> AllowedUsers { get; set; } = [];
public List<GroupData> AllowedGroups { get; set; } = [];
public List<GamePathEntry> FileGamePaths { get; set; } = [];
public List<GamePathEntry> FileSwaps { get; set; } = [];
public List<GamePathEntry> OriginalFiles { get; set; } = [];
public AccessTypeDto AccessType { get; set; }
public ShareTypeDto ShareType { get; set; }
public List<PoseEntry> PoseData { get; set; } = [];
}
[MessagePackObject(keyAsPropertyName: true)]
public record GamePathEntry(string HashOrFileSwap, string GamePath);
[MessagePackObject(keyAsPropertyName: true)]
public record PoseEntry(long? Id)
{
public string? Description { get; set; } = string.Empty;
public string? PoseData { get; set; } = string.Empty;
public WorldData? WorldData { get; set; }
}
[MessagePackObject]
public record struct WorldData
{
[Key(0)] public LocationInfo LocationInfo { get; set; }
[Key(1)] public float PositionX { get; set; }
[Key(2)] public float PositionY { get; set; }
[Key(3)] public float PositionZ { get; set; }
[Key(4)] public float RotationX { get; set; }
[Key(5)] public float RotationY { get; set; }
[Key(6)] public float RotationZ { get; set; }
[Key(7)] public float RotationW { get; set; }
[Key(8)] public float ScaleX { get; set; }
[Key(9)] public float ScaleY { get; set; }
[Key(10)] public float ScaleZ { get; set; }
}
[MessagePackObject]
public record struct LocationInfo
{
[Key(0)] public uint ServerId { get; set; }
[Key(1)] public uint MapId { get; set; }
[Key(2)] public uint TerritoryId { get; set; }
[Key(3)] public uint DivisionId { get; set; }
[Key(4)] public uint WardId { get; set; }
[Key(5)] public uint HouseId { get; set; }
[Key(6)] public uint RoomId { get; set; }
}
[MessagePackObject]
public record struct PoseData
{
[Key(0)] public bool IsDelta { get; set; }
[Key(1)] public Dictionary<string, BoneData> Bones { get; set; }
[Key(2)] public Dictionary<string, BoneData> MainHand { get; set; }
[Key(3)] public Dictionary<string, BoneData> OffHand { get; set; }
[Key(4)] public BoneData ModelDifference { get; set; }
}
[MessagePackObject]
public record struct BoneData
{
[Key(0)] public bool Exists { get; set; }
[Key(1)] public float PositionX { get; set; }
[Key(2)] public float PositionY { get; set; }
[Key(3)] public float PositionZ { get; set; }
[Key(4)] public float RotationX { get; set; }
[Key(5)] public float RotationY { get; set; }
[Key(6)] public float RotationZ { get; set; }
[Key(7)] public float RotationW { get; set; }
[Key(8)] public float ScaleX { get; set; }
[Key(9)] public float ScaleY { get; set; }
[Key(10)] public float ScaleZ { get; set; }
}