forked from Eauldane/SnowcloakClient
35 lines
1.1 KiB
C#
35 lines
1.1 KiB
C#
namespace Penumbra.Api.Enums;
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/// <summary>
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/// Describes the way a mod can change its settings.
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/// </summary>
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public enum ModSettingChange
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{
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/// <summary> It was set to inherit from other collections or not to inherit anymore. </summary>
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Inheritance,
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/// <summary> It was enabled or disabled. </summary>
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EnableState,
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/// <summary> Its priority was changed. </summary>
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Priority,
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/// <summary> A specific setting for an option group was changed. </summary>
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Setting,
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/// <summary> Multiple mods were set to inherit from other collections or not inherit anymore at once. </summary>
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MultiInheritance,
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/// <summary> Multiple mods were enabled or disabled at once. </summary>
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MultiEnableState,
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/// <summary> A temporary mod was enabled or disabled. </summary>
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TemporaryMod,
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/// <summary> A mod was edited. Only invoked on edits affecting the current players collection and for that for now. </summary>
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Edited,
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/// <summary> A temporary setting was added, removed or changed. </summary>
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TemporarySetting,
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}
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